Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-15 | Merge pull request #69471 from rune-scape/rune-out-of-order | Rémi Verschelde | |
GDScript: Out of order member resolution | |||
2022-12-14 | GDScript: Allow out of order member resolution | rune-scape | |
2022-12-12 | Fix String type compatibility being too permissive | rune-scape | |
2022-12-11 | Merge pull request #69416 from anvilfolk/default-val | Rémi Verschelde | |
Add GDScript implicit type conversion for member variables with initializers | |||
2022-12-11 | Add GDScript member initializer implicit type conversion | ocean (they/them) | |
2022-12-11 | Merge pull request #66733 from MewPurPur/unary-op-warnings | Rémi Verschelde | |
Fix unary op warnings never showing | |||
2022-12-11 | Merge pull request #69897 from poohcom1/fix/function-return-completion | Rémi Verschelde | |
Fix autocomplete on functions returning variants | |||
2022-12-11 | Fix subscript of preloaded script | rune-scape | |
2022-12-11 | Fix autocomplete on functions returning variants | poohcom1 | |
- When guessing return type, check type hints before last return value | |||
2022-12-10 | Fix `GDScriptCache::clear()` crash when clearing packed scenes | Adam Scott | |
2022-12-10 | Merge pull request #69587 from ↵ | Rémi Verschelde | |
adamscott/fix-constant-base-typing-in-extended-class Fix constants scope in extended or inner GDScript classes | |||
2022-12-10 | Remove debug macro for GDScriptLanguage script_list | Adam Scott | |
2022-12-10 | Fix constant base typing in extended GDScript class | Adam Scott | |
2022-12-10 | Fix `GDScriptCache` to not remove scripts/scenes individually when clearing | Adam Scott | |
2022-12-10 | Merge pull request #69518 from rune-scape/rune-analyze-values | Rémi Verschelde | |
GDScript: Preload should make native type | |||
2022-12-10 | Merge pull request #69467 from rune-scape/rune-subclass-script-path | Rémi Verschelde | |
GDScript: Fix subclass script path issues | |||
2022-12-09 | Merge pull request #68747 from rune-scape/rune-stringname-unification | Rémi Verschelde | |
GDScript: Unify StringName and String | |||
2022-12-08 | Fix autocomplete crash as it would infinite loop | Adam Scott | |
2022-12-07 | Add missing packed scene cache clear inside `GDScriptCache::clear()` | Adam Scott | |
2022-12-07 | Fix lookup to docs for variables initialized with `get_node` | Yuri Rubinsky | |
2022-12-06 | Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalize | Rémi Verschelde | |
Move GDScript uninitialization to `GDScriptLanguage::finish()` | |||
2022-12-06 | Move GDScript uninitialization to `GDScriptLanguage::finalize()` | Adam Scott | |
Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com> Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com> | |||
2022-12-06 | Merge pull request #69606 from red1939/bug/vscode_crash | Rémi Verschelde | |
Keep GDScriptAnalyzer alive for whole parse() | |||
2022-12-06 | Merge pull request #69639 from Chaosus/gds_fix_completion | Rémi Verschelde | |
Fix completion for the raw `get_node` call | |||
2022-12-06 | Keep GDScriptAnalyzer alive for whole parse() | Bartosz Bielecki | |
Analyzed data is allocated by Parser but kept as a reference in the cache which in turn is held by the Analyzer. If Analyzer goes away Parser is left with a tree of dangling references. Code is analogous to all other usages of Analyzer + Parser pair. | |||
2022-12-06 | Fix completion for the raw `get_node` call | Yuri Rubinsky | |
2022-12-05 | Unify String and StringName | rune-scape | |
2022-12-06 | Fix incomplete shadowing of member properties by parameters | Dmitrii Maganov | |
2022-12-04 | GDScript: preload should make native type | rune-scape | |
2022-12-02 | Fix missing parent class name identifier crash | Adam Scott | |
2022-12-01 | GDScript: Fix subclass script path issues | rune-scape | |
2022-12-02 | Merge pull request #69166 from souplamp/icon-annotation-not-working | Yuri Sizov | |
Update docs to clarify `@icon` only works with global script classes | |||
2022-12-01 | Update docs to mention `@icon` only works with global script classes | souplamp | |
Update the docs to clarify that the `@icon` annotation does not work when only attaching a script to a node, and clarify that the script itself must be a globally accessible script type. | |||
2022-12-01 | Merge pull request #69423 from KoBeWi/parenture | Rémi Verschelde | |
Improve parent signature error | |||
2022-12-01 | Merge pull request #68481 from dalexeev/gds-fix-dyn-arg-def-val | Rémi Verschelde | |
GDScript 2.0: Fix shift due to skip of non-constant default argument values | |||
2022-12-01 | Improve parent signature error | kobewi | |
2022-12-01 | Merge pull request #69303 from Chaosus/gds_fix_loops | Rémi Verschelde | |
Reset unassigned local variables to null in the loops | |||
2022-12-01 | Fix unary op warnings never showing | VolTer | |
2022-11-30 | Merge pull request #69269 from red1939/red1939/master | Rémi Verschelde | |
Acknowledge that a CLASS kind of a DataType might not have an identifier | |||
2022-11-30 | Acknowledge that a CLASS kind of a DataType might not have an identifier | Bartosz Bielecki | |
2022-11-29 | Use forward-declarations in big editor classes | trollodel | |
2022-11-28 | Reset unassigned local variables to null in the loops | Yuri Rubinsky | |
2022-11-28 | Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_file | Rémi Verschelde | |
Add `PackedScene::reload_from_file()` override | |||
2022-11-28 | Add PackedScene::reload_from_file() override | Adam Scott | |
2022-11-28 | Fix lookup code to pass functions with the same name as built-ins | Yuri Rubinsky | |
2022-11-28 | Merge pull request #69259 from adamscott/fix-cyclic-reference-base-issue | Rémi Verschelde | |
Fix cyclic reference base being loaded but not valid (which is ok) | |||
2022-11-27 | Fix cyclic reference base being loaded but not valid (which is ok) | Adam Scott | |
2022-11-27 | GDScript: Avoid using `get_global_class_native_base` | rune-scape | |
2022-11-25 | Merge pull request #69079 from adamscott/fix-singleton-scene-cyclic-load | Rémi Verschelde | |
Fix singleton scene cyclic loading | |||
2022-11-25 | Fix singleton scene cyclic loading | Adam Scott | |