Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-08 | Merge pull request #16556 from aragar/master | Juan Linietsky | |
For-in loop variable added to autocompletion | |||
2018-04-04 | Renamed GDSyntaxHighlighter to GDScriptSyntaxHighlighter | Paulb23 | |
2018-04-04 | Merge pull request #17923 from Paulb23/add_abstract_syntax_highlighter | Rémi Verschelde | |
Abstracted the syntax highlighter from text edit. | |||
2018-04-03 | Ctrl+Clicking a enum now scrolls down to it in the docs. | Felix Yang | |
2018-04-02 | Abstracted the syntax highlighter from text edit | Paulb23 | |
2018-03-15 | Merge pull request #17291 from Warlaan/master | Hein-Pieter van Braam | |
completed-signal for coroutines with more than one yield | |||
2018-03-15 | Fix script template on `_ready` behavior | Poommetee Ketson | |
2018-03-14 | completed-signal is emitted by all GDScriptFunctionStates of a coroutine ↵ | Lars Kokemohr | |
now, allowing to yield for completion of a function with more than one yield inside. | |||
2018-03-04 | fix enum from preloaded script in export | x1212 | |
without triggering unnecessary reloads and parsing. | |||
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-24 | Removed whitespaces around arguments of functions. | anakimluke | |
Functions automatically generated by conneting signals via GUI put whitespaces around the arguments of the generated function. This is inconsistent with the style guide. This commit fixes that. (cherry picked from commit 370f84f41cf3ce493c2de687455880d9e1e04be6) | |||
2018-02-21 | Fix typos with codespell | luz.paz | |
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | |||
2018-02-19 | Merge pull request #15852 from poke1024/color_hsv | Rémi Verschelde | |
Add Color.from_hsv() | |||
2018-02-19 | Merge pull request #15933 from x1212/fix_preload_in_exports | Rémi Verschelde | |
fix spurious error messages during autocomplete and validate | |||
2018-02-19 | Merge pull request #16173 from vnen/gdscript-arguments | Rémi Verschelde | |
Add argument count check for some GDScript functions | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-02-14 | fix spurious error messages during autocomplete and validate | x1212 | |
_parse() caused resets on members like validating and for_completion by calling clear(). | |||
2018-02-14 | Merge pull request #16176 from vnen/gdscript-default-args | Rémi Verschelde | |
Show default values in docs for GDScript built-in functions | |||
2018-02-11 | For-in loop variable added to autocompletion | Rado'sPC\aRaGaR | |
Fix for #16494 | |||
2018-02-02 | GDScriptParser: Remove debug prints. | Andreas Haas | |
2018-01-30 | Show default values in docs for GDScript built-in functions | George Marques | |
2018-01-30 | Add argument count check for some GDScript functions | George Marques | |
- Print functions have no check. - Also remove extra apostrophe from the error report. | |||
2018-01-25 | doc: Fix references to online tutorials after godotengine/godot-docs#1015 | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-21 | GDScript: always call ResourceLoader::load() in non-completion mode | Bernhard Liebl | |
2018-01-20 | Allow shadowing class members with local variables in GDScript, closes #15896 | Juan Linietsky | |
2018-01-18 | Merge pull request #15849 from poke1024/preload-completion | Rémi Verschelde | |
GDScript: fix autocompletion for preload() (issue 15766) | |||
2018-01-18 | Suppress errors on autocompletion for preload() | Bernhard Liebl | |
2018-01-18 | Add Color.from_hsv() | Bernhard Liebl | |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-18 | GDScript: fix autocompletion for preload() (issue 15766) | Bernhard Liebl | |
2018-01-17 | doc: Replace some more "val" with "value" + sync | Rémi Verschelde | |
2018-01-16 | Fixes for parameter names of builtin functions in visual scripts/core | Chaosus | |
2018-01-15 | Filled tutorial field in most relevent classes. | Juan Linietsky | |
Added tutorial display in doc. | |||
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov | |
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | |||
2018-01-09 | Mono: Implement stack info for errors and exceptions | Ignacio Etcheverry | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-03 | Merge pull request #15089 from poke1024/funcref-warn | Rémi Verschelde | |
Warn about funcref creation | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-26 | Warn about funcref creation | Bernhard Liebl | |
2017-12-17 | Cleanup some #if 0'd code | Rémi Verschelde | |
2017-12-16 | Merge pull request #12845 from remorse107/Array-Dictionary-Fix | Rémi Verschelde | |
Fix issue #11400. Fixes issue with arrays and dictionary acting as static objects between different instances of objects. | |||
2017-12-14 | GDScript files are converted to binary on export now. | Juan Linietsky | |
2017-12-13 | Scons: Build modules in seperate env. | Andreas Haas | |
2017-12-11 | Properly support nested ternary expressions | Bojidar Marinov | |
Fixes 14324. | |||
2017-12-10 | Style: Re-apply clang-format over recent invalid additions | Rémi Verschelde | |
2017-12-09 | Make GDScript parser raise error when exporting Object | George Marques | |
2017-12-07 | Fixed is_playing funtion (was reporting wrong), closes #13928 | Juan Linietsky | |
Made error reporting to opcode_set in gdscript a bit clearer | |||
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |