Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-18 | Merge pull request #68854 from anvilfolk/highlight-var | Rémi Verschelde | |
Add error highlighting for duplicate variables/constants | |||
2022-11-18 | Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2 | Rémi Verschelde | |
Fix cyclic references in GDScript 2.0 | |||
2022-11-18 | Fix cyclic references in GDScript 2.0 | Adam Scott | |
2022-11-18 | Add error highlighting for duplicate variables/constants | ocean (they/them) | |
2022-11-17 | Fix ability to overload "script" variable | ocean (they/them) | |
2022-11-16 | Merge pull request #68717 from rune-scape/rune-compiler-regression | Yuri Rubinsky | |
Fixes https://github.com/godotengine/godot/issues/68716 | |||
2022-11-15 | GDScript Compiler: regression fix | Rune | |
2022-11-15 | Merge pull request #65372 from Mickeon/fix-treat-warnings-as-errors | Rémi Verschelde | |
Fix "Treat Warnings as Errors" Project Setting doing nothing | |||
2022-11-15 | Merge pull request #68663 from Chaosus/gds_fix_completion | Yuri Rubinsky | |
2022-11-14 | Merge pull request #68657 from Sauermann/fix-redundant-initialization | Rémi Verschelde | |
Remove redundant non-trivial Variant types initializations | |||
2022-11-14 | Fix completion popup for the variables created with `get_node` call | Yuri Rubinsky | |
2022-11-14 | Remove redundant Variant-types initializations | Markus Sauermann | |
2022-11-14 | Merge pull request #65712 from Chaosus/gds_fix_completion | Rémi Verschelde | |
fix https://github.com/godotengine/godot/issues/64477 | |||
2022-11-13 | GDScript compiler subclass bugfixes | Rune | |
2022-11-08 | Fix named enums to use int64 type | Yuri Rubinsky | |
2022-11-02 | Merge pull request #68125 from ↵ | Rémi Verschelde | |
kleonc/range-fix-single-arg-optimized-type-mismatch [GDScript] Fix type mismatch in optimized single arg `range` | |||
2022-11-02 | Merge pull request #68136 from qarmin/projection_not_equal | Rémi Verschelde | |
Support for checking that Projection is(not) null | |||
2022-11-02 | Merge pull request #68040 from adamscott/fix-property-getter-return-type | Rémi Verschelde | |
Fix property getter with custom return type | |||
2022-11-02 | GDScript Fix type mismatch in optimized single arg `range` | kleonc | |
2022-11-01 | Support for checking that Projection is(not) null | Rafał Mikrut | |
2022-10-31 | Merge pull request #67578 from KoBeWi/GEDITOR | Rémi Verschelde | |
Unify usage of GLOBAL/EDITOR_GET | |||
2022-10-31 | Merge pull request #67826 from Chaosus/gds_fix_enum | Rémi Verschelde | |
Fix enum type to use int64_t instead of int in GDScript | |||
2022-10-31 | Merge pull request #67055 from GuilhermeGSousa/custom-node-export | Rémi Verschelde | |
Added custom node export | |||
2022-10-31 | Merge pull request #68065 from zCubed3/fix_min_max_crash | Rémi Verschelde | |
`GDScriptAnalyzer` Fix math utilities crashing when invalid args are passed | |||
2022-10-31 | Merge pull request #62695 from Spartan322/relax-constant-asserts | Rémi Verschelde | |
Allow non-constant string message for assert | |||
2022-10-30 | Fix math utility functions crashing when invalid args passed | zCubed3 | |
2022-10-29 | [godot#68001] Fix property getter with custom return type | Adam Scott | |
2022-10-25 | Fix enum type to use int64_t instead of int in GDScript | Yuri Rubinsky | |
2022-10-25 | Fix built-in script path of GDScript | Wei Guo | |
2022-10-21 | Merge pull request #67656 from MewPurPur/instance🧹 | Max Hilbrunner | |
Fix minor mistakes throughout the documentation | |||
2022-10-21 | Fix small mistakes throughout much of the documentation | VolTer | |
2022-10-19 | Merge pull request #67100 from Mickeon/doc-peeves | Max Hilbrunner | |
Tweak `@GDScript` documentation overall | |||
2022-10-18 | Tweak `@GDScript` documentation overall | Micky | |
- Made use of [param] more frequently, - Link to other classes' documentation more often, improve the examples. - Made the writing style closer to how the rest of the documentation is formatted. - Ensure these are called "functions", not "methods". - Add [b]Warning:[/b] where more appropriate than [b]Note:[/b] Most notably, removed " It must be a static string, so format strings can't be used.", as this behavior is actually a bug. | |||
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi | |
2022-10-16 | Clarified reason why a resource cannot be loaded. | João Martins | |
2022-10-14 | Add STATIC_CALLED_ON_INSTANCE warning to highlight | clayjohn | |
when static functions are called directly from objects | |||
2022-10-14 | Added custom node export | Guilherme Sousa | |
2022-10-14 | Merge pull request #67361 from clayjohn/GDScript-unused-return-warning | Rémi Verschelde | |
Implement RETURN_VALUE_DISCARDED warning in GDscript | |||
2022-10-13 | Implement RETURN_VALUE_DISCARDED warning in GDscript | clayjohn | |
2022-10-11 | GDScript: fix highlighting '.' after global class name | Rune | |
2022-10-07 | Fix more MSVC C4702 (unreachable code) warnings | Rémi Verschelde | |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-06 | Fix outdated keywords autocompletion | VolTer | |
2022-10-05 | Merge pull request #66839 from aaronfranke/editor-prop-hide-slider | Rémi Verschelde | |
Fix `hide_slider` vs `no_slider` inconsistency in editor property code | |||
2022-10-05 | Merge pull request #66873 from akien-mga/script-tweak-error-invalid-script-type | Rémi Verschelde | |
GDScript/C#: Tweak error message for invalid script type for object | |||
2022-10-05 | Merge pull request #66885 from atirut-w/lsp-doc-fix | Rémi Verschelde | |
LSP: Fix GDScript doc comments | |||
2022-10-05 | LSP: Fix GDScript doc comments | Atirut Wattanamongkol | |
2022-10-04 | Improve dictionary printing to avoid confusion with arrays | Hugo Locurcio | |
- Add leading and trailing spaces within dictionaries, as the `{}` characters are hard to distinguish from `[]` on some fonts. This is especially helpful with empty arrays and dictionaries. | |||
2022-10-04 | GDScript/C#: Tweak error message for invalid script type for object | Rémi Verschelde | |
See #66870. | |||
2022-10-04 | Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated ↵ | Rindbee | |
documents before saving Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated documents before saving, then update the document in `GDScriptTextDocument::didSave`. |