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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-03-27
Add GDExtension support to Script
reduz
2022-03-23
Merge pull request #59065 from fabriceci/script-template-condition-too-wide
Rémi Verschelde
2022-03-23
Restrict the condition when checking if a script is a template
fabriceci
2022-03-22
Merge pull request #59056 from Chaosus/gds_fix_extends_crash
Yuri Rubinsky
2022-03-22
Merge pull request #58971 from Chaosus/gds_multiline_annotation
Yuri Rubinsky
2022-03-21
Merge pull request #59194 from Chaosus/gds_export_flags_limit_error
Rémi Verschelde
2022-03-16
Add an error emitting when the `@export_flags` arg count is exceeded
Yuri Roubinsky
2022-03-14
Fix default value count checking for inherited function
Yuri Roubinsky
2022-03-12
Prevent crash due to empty error message on empty extends in GDScript
Yuri Roubinsky
2022-03-10
Allow making multiline annotations in GDScript
Yuri Roubinsky
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-03-09
Fix `VisualShaderNodeCustom` script template
Yuri Roubinsky
2022-03-07
Merge pull request #58853 from V-Sekai/default-arg-values
Rémi Verschelde
2022-03-07
Restore building web platform by enclosing resolve_function_signature.
K. S. Ernest (iFire) Lee
2022-03-07
Merge pull request #58847 from KoBeWi/editor_settings_mess
Rémi Verschelde
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-03-06
GDScript: Check if method signature matches the parent
George Marques
2022-03-04
Add test cases for accessing parent elements from child class
strank
2022-03-04
Merge pull request #56830 from strank/parent-signals
Rémi Verschelde
2022-03-04
Merge pull request #58185 from V-Sekai/explicit_variant_assignment_fix
Rémi Verschelde
2022-03-04
Merge pull request #58201 from V-Sekai/debugger_locals
Rémi Verschelde
2022-03-04
Merge pull request #58320 from mphe/fix_object_typed_arrays
Rémi Verschelde
2022-03-04
Merge pull request #58250 from V-Sekai/typed_array_fix
Rémi Verschelde
2022-03-04
Merge pull request #58626 from groud/fix_gdscript_analyser_crash
Rémi Verschelde
2022-03-04
Merge pull request #58670 from KoBeWi/internal_debugger
Rémi Verschelde
2022-03-03
Merge pull request #58262 from Sauermann/fix-range-doc
Max Hilbrunner
2022-03-02
Fix debugger not opening built-in scripts
kobewi
2022-02-28
Fix a crash in GDScriptAnalyzer when a script class's file is not found
Gilles Roudière
2022-02-23
Merge pull request #58244 from V-Sekai/typed_fail_case_return
Rémi Verschelde
2022-02-23
Merge pull request #58415 from V-Sekai/cyclic_assignment_gdscript_fixes
Rémi Verschelde
2022-02-22
Rename motion_velocity to velocity
Chris Bradfield
2022-02-22
Fixes cyclic detection from variables assigning themselves to themselves in a...
SaracenOne
2022-02-19
Fix typed arrays for Object based types
Marvin Ewald
2022-02-18
Make 'is_attribute' false during parse error to prevent crash
SaracenOne
2022-02-18
Describe usage of float in range documentation
Markus Sauermann
2022-02-17
Fix using typed arrays based on script classes
SaracenOne
2022-02-17
Return a correctly typed variant in case of a function error to prevent hard ...
SaracenOne
2022-02-16
Fix local variables not showing when breaking on final line
SaracenOne
2022-02-16
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-16
Fix error when assigning to an explicitly annotated variant from an ambiguous...
SaracenOne
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-11
Fix "Identifier not found" compiler error when accessing inherited signals or...
strank
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-07
[Net] Add type check to GDScriptRPCCallable.
Fabio Alessandrelli
2022-02-07
[Net] Implement GDScript custom RPC callable.
Fabio Alessandrelli
2022-02-07
Merge pull request #57748 from fabriceci/rename-script-template-variable
Rémi Verschelde
2022-02-07
rename jump force to jump velocity
fabriceci
2022-02-07
Add some more fixes to visual shader
Yuri Roubinsky
2022-02-04
Highlight "namespace" as a GDScript keyword in the syntax highlighter
Hugo Locurcio
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