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Godot with FMOD integration
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Author
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-26
Fix LSP reporting wrong types
Francois Belair
2021-07-26
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-25
Fix instantiate line class
Julien Nguyen
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-22
Improve documentation for GDScript constants
Hugo Locurcio
2021-07-21
Use the standard C `INFINITY` and `NAN` constants directly
Hugo Locurcio
2021-07-20
[Net] Single `rpc` annotation. "sync" no longer part of mode.
Fabio Alessandrelli
2021-07-18
Optimize StringName usage
reduz
2021-07-15
Misc cleanup of header includes
Rémi Verschelde
2021-07-13
Implement the ability to disable classes
reduz
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-08
Implement didClose notification in LSP
Francois Belair
2021-06-30
Merge pull request #50009 from reduz/fix-suffixes-and-degrees
Rémi Verschelde
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-06-30
Remove singleton variable shadowing.
K. S. Ernest (iFire) Lee
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-20
Merge pull request #48804 from EricEzaM/scripting-multi-error-support
Rémi Verschelde
2021-06-19
Merge pull request #44806 from madmiraal/consolidate_json
Rémi Verschelde
2021-06-19
Added support for scripts reporting multiple errors to ScriptTextEditor
Eric M
2021-06-19
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-19
Merge pull request #49287 from reduz/expose-variant-internal-binders
Rémi Verschelde
2021-06-18
Merge pull request #49449 from SpectralDragon/fix-enum-equal-operation
George Marques
2021-06-18
GDScript: Fix setting type of operator return value
George Marques
2021-06-17
Translate file path to URI on LSP symbol requests
Francois Belair
2021-06-15
Merge pull request #49616 from BastiaanOlij/more_rename_transform
Rémi Verschelde
2021-06-15
Adding some more missing renames for Transform3D and Quaternion
Bastiaan Olij
2021-06-15
Merge pull request #49570 from RandomShaper/fix_slow_scene_io
Rémi Verschelde
2021-06-13
Fix "super" call when having at least one argument
Julien Nguyen
2021-06-13
Fix slow load/save of scenes with many instances of the same script
Pedro J. Estébanez
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io
Rémi Verschelde
2021-06-11
Merge pull request #49279 from Calinou/rename-string-is-abs-path-method
Rémi Verschelde
2021-06-11
Merge pull request #34566 from Heikki00/34541_to_json_precision
Rémi Verschelde
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-10
Fix regression from 160c260 causing export of non-@export properties.
Lyuma
2021-06-09
Fix equal operation for typed enums
Владислав Прусаков
2021-06-07
Merge pull request #49367 from Calinou/gdscript-highligher-add-annotations
Rémi Verschelde
2021-06-07
Merge pull request #49221 from Faless/mp/4.x_rpc_refactor
Rémi Verschelde
2021-06-06
Highlight annotations in the GDScript syntax highlighter
Hugo Locurcio
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename `String.is_abs_path()` to `String.is_absolute_path()`
Hugo Locurcio
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-06-01
[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-06-01
Merge pull request #49067 from JFonS/fix_gcc_warnings
Rémi Verschelde
2021-05-31
Rename the bundled text editor themes for consistency with themes
Hugo Locurcio
2021-05-29
Increase String::num default decimal precision
Heikki Simojoki
2021-05-26
Merge pull request #49114 from vnen/gdscript-fix-self-function-type-check
Rémi Verschelde
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