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Godot with FMOD integration
RayHammer
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2020-03-13
Merge pull request #36599 from AndreaCatania/gen_rpc_data_export
Rémi Verschelde
2020-03-13
Merge pull request #36723 from AndreaCatania/fix-rset
Rémi Verschelde
2020-03-11
Fix various typos
luz.paz
2020-03-10
Merge pull request #36704 from ThakeeNathees/gdscript-duplicate-args-fix
Rémi Verschelde
2020-03-10
Merge pull request #36767 from ThakeeNathees/class-pass-fix
Rémi Verschelde
2020-03-10
Merge pull request #36859 from ThakeeNathees/logic-error-for-loop-range-parsing
Rémi Verschelde
2020-03-09
Merge pull request #36751 from Faless/debugger/threads_and_profilers
Rémi Verschelde
2020-03-09
Merge pull request #36912 from Xrayez/resurrect-module-icons
Rémi Verschelde
2020-03-08
Fix missing module editor icons
Andrii Doroshenko (Xrayez)
2020-03-08
Merge pull request #36683 from rafaeldelboni/master
Rémi Verschelde
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-07
fix: Return only scenes for script owners on LSP completion
Rafael Delboni
2020-03-06
logic error in gdscript_parser.cpp for-loop-range
Thakee Nathees
2020-03-06
duplicate arguments in a function handled
Thakee Nathees
2020-03-05
typo in gdscript_workspace.cpp/remove_cache_parser() fixed
Thakee Nathees
2020-03-05
pass keyword inside a class implemented
Thakee Nathees
2020-03-02
Fixed rset method for gdscript and visual script
Andrea Catania
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-28
Generates the rpc and rset info for exported GDScript.
Andrea Catania
2020-02-28
Merge pull request #36620 from Calinou/doc-linear2db-example
Rémi Verschelde
2020-02-28
Merge pull request #36619 from Calinou/doc-improve-inverse-lerp
Rémi Verschelde
2020-02-28
Merge pull request #36556 from RandomShaper/rework_mutex
Rémi Verschelde
2020-02-27
Add a practical example for `@GDScript.linear2db()`
Hugo Locurcio
2020-02-27
Improve the `@GDScript.inverse_lerp()` documentation
Hugo Locurcio
2020-02-27
Merge pull request #36545 from nathanwfranke/syntax-highlight-int-types
Rémi Verschelde
2020-02-26
Fix autocomplete and GDScript Highlighting for types
nathanwfranke
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
Merge pull request #36521 from rafaeldelboni/master
Rémi Verschelde
2020-02-25
Improve LSP completion using scene owner
Rafael Delboni
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-23
Fix crash after closing a GDScript LSP session
Oliver Frank
2020-02-23
Merge pull request #36461 from akien-mga/c++17-fallthrough-attribute
Rémi Verschelde
2020-02-23
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-22
Add support for Vector2i, Rect2i and Vector3i to Variant
Juan Linietsky
2020-02-21
Added StringName as a variant type.
Juan Linietsky
2020-02-20
Migrating language server from Websockets to raw TCP
of9
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-19
GDScript: Remove self static reference and create one on calls
George Marques
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-13
Remove more deprecated methods and code
Rémi Verschelde
2020-02-13
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-02-12
Merge pull request #36142 from akien-mga/remove-deprecated-decimals
Rémi Verschelde
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
Merge pull request #35522 from AndreaCatania/rpc_opt_2
Rémi Verschelde
2020-02-12
Remove deprecated decimals builtin
Rémi Verschelde
2020-02-12
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-02-12
Fix hover symbol content position
geequlim
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
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