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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-06-20
Property reporty base type when a function fails, fixes #4581 probably also c...
Juan Linietsky
2016-06-19
Merge pull request #5283 from djrm/remove_prints
Rémi Verschelde
2016-06-19
Merge pull request #5268 from brakhane/fix-floating-bug
Rémi Verschelde
2016-06-18
Removed lots of prints
Daniel J. Ramirez
2016-06-18
Drop empty files that are not used anywhere
Rémi Verschelde
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
correctly parse floats in scientific notation
Dennis Brakhane
2016-06-18
Add @GDScript.type_exists
Geequlim
2016-06-17
reverted to ==, if a line is missing a statement, we'll have to make sure to ...
Juan Linietsky
2016-06-17
changed == for >= since some statements may not store a line (if line is empty)
Juan Linietsky
2016-06-17
Merge pull request #5204 from vnen/fix-completion-crash
Juan Linietsky
2016-06-18
Fix type hint for the seed argument
Rémi Verschelde
2016-06-13
Fix crash in code completion
George Marques
2016-06-13
Changed reload logic to auto-hard-reload scripts on save. It's simpler to use...
Juan Linietsky
2016-06-11
gdscript tokenizer will dislike use of case, closes #4991
Juan Linietsky
2016-06-11
remove unnecesary found bug? print, closes #5028
Juan Linietsky
2016-06-11
Made many built-in gdscript functions return more descriptive errors, closes ...
Juan Linietsky
2016-06-11
-All variables from script are visible through get_property_list(), not just ...
Juan Linietsky
2016-06-08
-Ability to reload (and soft reload) tool scripts. Please test!
Juan Linietsky
2016-06-06
Revert "Fix implicit GDScript Reference inheritance"
punto-
2016-06-05
Fix implicit GDScript Reference inheritance
eska
2016-06-03
Fix Color8 constructor using wrong value range
George Marques
2016-06-01
missed ifdef that broke android build
Juan Linietsky
2016-06-01
Ability to reload scripts on running game
Juan Linietsky
2016-05-31
Some cleanup to GDScript
Juan Linietsky
2016-05-29
Finalized DynamicFont implementation
Juan Linietsky
2016-05-23
Fix #4748: proper call to base class function
Ignacio Armenteros
2016-05-21
First version of Profiler
Juan Linietsky
2016-05-17
GDScript: Fix method info for is_nan and is_inf
Rémi Verschelde
2016-05-11
ability to drag scenes from filesystem to tree for instancing
Juan Linietsky
2016-04-09
Subclasses can now extend from other subclasses contained in scripts derived ...
Saracen
2016-04-02
Remove trailing spaces
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-03-01
Revert "Merge pull request #3814 from est31/iterators_for_for"
Rémi Verschelde
2016-02-29
-wip on addon editor
Juan Linietsky
2016-02-28
Use xrange for common "for i in range(...)" use case
est31
2016-02-28
Add xrange builtin function
est31
2016-02-27
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-24
Merge pull request #3812 from est31/master
Rémi Verschelde
2016-02-24
Fix typo in error
est31
2016-02-20
-Change link to new documentation
Juan Linietsky
2016-02-11
Merge pull request #3658 from Hinsbart/doc_joyevent
Rémi Verschelde
2016-02-10
doc: use correct identifier for InputEventJoystick{Motion, Button}
hondres
2016-02-09
-Added missing functions to the doc, fixes #3583
Juan Linietsky
2016-02-04
Merge pull request #3587 from akien-mga/pr-reserved-keyords
Rémi Verschelde
2016-02-04
Fix missing comma
Rémi Verschelde
2016-02-04
Merge pull request #3582 from akien-mga/pr-reserved-keyords
George Marques
2016-02-04
Add preload and PI to GDScript reserved keywords
Rémi Verschelde
2016-02-04
Reorder reserved words by categories
Rémi Verschelde
2016-01-31
-Added method flags to global constants for script
Juan Linietsky
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