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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-05-26
Merge pull request #49114 from vnen/gdscript-fix-self-function-type-check
Rémi Verschelde
2021-05-26
GDScript: Fix function signature check for self calls
George Marques
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-24
Make Callable not crash on call when the object has been freed
George Marques
2021-05-24
GDScript: Fix error handler for tests
George Marques
2021-05-19
Merge pull request #48657 from Calinou/test-add-gdscript
Rémi Verschelde
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-12
Add a unit test suite for GDScript
Hugo Locurcio
2021-05-03
Merge pull request #47958 from Xrayez/gdscript-rename-test-scripts
Rémi Verschelde
2021-04-28
GDScript: Add lambdas to the type analyzer
George Marques
2021-04-28
GDScript: Add lambda syntax parsing
George Marques
2021-04-26
Remove uses of `auto` for better readability and online code reviews
Hugo Locurcio
2021-04-16
Rename GDScript test script filenames to use `snake_case`
Andrii Doroshenko (Xrayez)
2021-04-08
Add runner for GDScript testing
George Marques
2021-03-22
Add unit tests for export templates
Gordon MacPherson
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-20
GDScript: Add initialization for the language before debug tests
George Marques
2020-09-02
Register GDScript test tools as test commands to run via command-line
Andrii Doroshenko (Xrayez)
2020-09-02
Move GDScript tests to respective folder under modules
Andrii Doroshenko (Xrayez)
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