Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-06 | GDScript: Fix typing of lambda functions | Dmitrii Maganov | |
2023-01-06 | GDScript: Fix array as default value for parameter | Dmitrii Maganov | |
2023-01-06 | Unify typing of variables, constants and parameters in GDScript | Dmitrii Maganov | |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2023-01-03 | Merge pull request #70859 from vonagam/fix-preload-native-type | Rémi Verschelde | |
GDScript: Fix wrong native type for preloaded class | |||
2023-01-03 | Merge pull request #70702 from vnen/gdscript-error-on-assign-void | Rémi Verschelde | |
GDScript: Error when assigning return value of void function | |||
2023-01-03 | Merge pull request #70656 from vonagam/fix-void-returns | Rémi Verschelde | |
GDScript: Disallow return with value in void functions | |||
2023-01-03 | GDScript: Fix wrong native type for preloaded class | Dmitrii Maganov | |
2022-12-30 | Merge pull request #62688 from cdemirer/assignments-and-types | George Marques | |
Fixes https://github.com/godotengine/godot/issues/62650 | |||
2022-12-30 | GDScript: Make using return of void function an error | George Marques | |
Remove the `VOID_ASSIGNMENT` warning since those cases will be errors now. | |||
2022-12-30 | Merge pull request #70613 from vonagam/fix-enum-as-constant | George Marques | |
Fixes https://github.com/godotengine/godot/issues/54018 Fixes https://github.com/godotengine/godot/issues/70213 Fixes https://github.com/godotengine/godot/issues/70495 | |||
2022-12-30 | GDScript: Error when assigning return value of void function | George Marques | |
This also makes built-in method calls empty the return value when the method is void, to avoid keeping returning a garbage value in such case. | |||
2022-12-29 | GDScript: Disallow return with value in void functions | Dmitrii Maganov | |
2022-12-28 | Fix usage of Enum as constant | Dmitrii Maganov | |
2022-12-27 | GDScript: Fix return type of constructor call for extending class | Dmitrii Maganov | |
2022-12-25 | Fix type adjustment skipped when value is considered both not hard and not ↵ | cdemirer | |
variant | |||
2022-12-23 | Merge pull request #69991 from rune-scape/cast-type | Rémi Verschelde | |
GDScript: Fix cast producing null | |||
2022-12-23 | Merge pull request #70220 from adamscott/fix-external-enum | Rémi Verschelde | |
Fix external enums not assignable as constants | |||
2022-12-22 | Merge pull request #70440 from rune-scape/null-again | Rémi Verschelde | |
Fix GDScript analyzer null literal | |||
2022-12-22 | Fix GDScript analyzer null literal | rune-scape | |
2022-12-21 | Add MethodInfo to signal datatype | ocean (they/them) | |
2022-12-17 | Fix external enums not assignable as constants | Adam Scott | |
- Add external enums test - Rename external inner class test - Clean up `GDScriptAnalyzer::reduce_identifier_from_base` class behavior | |||
2022-12-17 | Fix outer class lookup | Adam Scott | |
2022-12-17 | Fix inner class constant assignment | Adam Scott | |
2022-12-16 | Fix enum value regression | rune-scape | |
2022-12-15 | Merge pull request #69471 from rune-scape/rune-out-of-order | Rémi Verschelde | |
GDScript: Out of order member resolution | |||
2022-12-14 | GDScript: Allow out of order member resolution | rune-scape | |
2022-12-12 | GDScript: Fix cast producing null | rune-scape | |
2022-12-12 | Fix String type compatibility being too permissive | rune-scape | |
2022-12-10 | Fix constant base typing in extended GDScript class | Adam Scott | |
2022-12-09 | Merge pull request #68747 from rune-scape/rune-stringname-unification | Rémi Verschelde | |
GDScript: Unify StringName and String | |||
2022-12-05 | Unify String and StringName | rune-scape | |
2022-12-06 | Fix incomplete shadowing of member properties by parameters | Dmitrii Maganov | |
2022-12-01 | Improve parent signature error | kobewi | |
2022-11-25 | Fix singleton scene cyclic loading | Adam Scott | |
2022-11-21 | change RETURN_VALUE_DISCARDED GDScript warn text | souplamp | |
changed RETURN_VALUE_DISCARDED GDscript warning text to mention how the return value of a function is discarded; update GDScript parser warning test to include new warning text. | |||
2022-11-18 | Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2 | Rémi Verschelde | |
Fix cyclic references in GDScript 2.0 | |||
2022-11-18 | Fix cyclic references in GDScript 2.0 | Adam Scott | |
2022-11-17 | Fix ability to overload "script" variable | ocean (they/them) | |
2022-11-13 | GDScript compiler subclass bugfixes | Rune | |
2022-11-02 | Merge pull request #68125 from ↵ | Rémi Verschelde | |
kleonc/range-fix-single-arg-optimized-type-mismatch [GDScript] Fix type mismatch in optimized single arg `range` | |||
2022-11-02 | GDScript Fix type mismatch in optimized single arg `range` | kleonc | |
2022-11-01 | Support for checking that Projection is(not) null | Rafał Mikrut | |
2022-10-14 | Add STATIC_CALLED_ON_INSTANCE warning to highlight | clayjohn | |
when static functions are called directly from objects | |||
2022-10-13 | Implement RETURN_VALUE_DISCARDED warning in GDscript | clayjohn | |
2022-10-07 | Fix more MSVC C4702 (unreachable code) warnings | Rémi Verschelde | |
2022-10-04 | Improve dictionary printing to avoid confusion with arrays | Hugo Locurcio | |
- Add leading and trailing spaces within dictionaries, as the `{}` characters are hard to distinguish from `[]` on some fonts. This is especially helpful with empty arrays and dictionaries. | |||
2022-08-31 | Improve null and object printing to avoid confusion with arrays | Hugo Locurcio | |
- Use different syntax for object printing to avoid confusion with arrays. - Print null as `<null>` to avoid confusion with a string `"null"`. - Display `<empty>` in editor resource pickers to avoid confusion with array-based properties. | |||
2022-08-29 | Rename String `plus_file` to `path_join` | Aaron Franke | |
2022-08-08 | Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript | Yuri Sizov | |