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2023-02-07Revert "Remove script class checks when getting function signature"Rémi Verschelde
This reverts commit 0fef203b1f39c3373f9f25b8e75e75f6b03f7c88. This introduced some other issues, as discussed in #72144.
2023-02-07Remove script class checks when getting function signatureAdam Scott
2023-02-06Merge pull request #72546 from vonagam/fix-typed-array-can-referenceYuri Sizov
GDScript: Fix can_reference check for typed arrays
2023-02-06Merge pull request #72677 from dalexeev/gds-await-infer-typeYuri Sizov
GDScript: Fix `await` type inference
2023-02-06Merge pull request #72804 from vnen/gdscript-no-onready-without-nodeYuri Sizov
GDScript: Fix inheritance check of @onready for inner classes
2023-02-06GDScript: Fix `await` type inferenceDanil Alexeev
2023-02-06GDScript: Fix can_reference check for typed arraysDmitrii Maganov
2023-02-06GDScript: Fix inheritance check of @onready for inner classesGeorge Marques
2023-02-06GDScript: Fix recently merged test not ignoring warningsRémi Verschelde
2023-02-06Merge pull request #72512 from vonagam/fix-ternary-type-sourceYuri Sizov
GDScript: Fix type certainty for result of ternary operator
2023-02-06GDScript: Don't allow @onready without inheriting NodeGeorge Marques
2023-02-05Merge pull request #72608 from vnen/gdscript-warning-default-errorYuri Sizov
GDScript: Add warnings that are set to error by default (take 2)
2023-02-02GDScript: Add warnings that are set to error by defaultGeorge Marques
- Adds a list of default levels for all warning so they can be set individually. - Add warnings set by default to error for: - Using `get_node()` without `@onready`. - Using `@onready` together with `@export`. - Inferring a static type with a Variant value. - Overriding a native engine method. - Adjust how annotations to ignore warnings are treated so they also apply to method parameters. - Clean up a bit how ignored warnings are set. There were two sets but only one was actually being used. - Set all warnings to the `WARN` level for tests, so they they can be properly tested. - Fix enum types in native methods signatures being set to `int`. - Fix native enums being treated as Dictionary by mistake. - Make name of native enum types use the class they are defined in, not the direct super class of the script. This ensures they are always equal even when coming from different sources. - Fix error for signature mismatch that was only showing the first default argument as having a default. Now it shows for all.
2023-02-02GDScript: Improve usability of setter chainsGeorge Marques
- Consider PackedArrays non-shared since they are copied on C++/script boundaries. - Add error messages in the analyzer when assigning to read-only properties. - Add specific error message at runtime when assignment fails because the property is read-only.
2023-02-01GDScript: Fix type certainty for result of ternary operatorDmitrii Maganov
2023-02-01Revert "GDScript: Add warnings that are set to error by default"Rémi Verschelde
This reverts commit a166833bfa23a21a7bff196a85a20b014e7c1396. This caused multiple regressions. Needs to be redone with more testing before merge. Fixes #72501.
2023-02-01GDScript: Add warnings that are set to error by defaultGeorge Marques
- Adds a list of default levels for all warning so they can be set individually. - Add warnings set by default to error for: - Using `get_node()` without `@onready`. - Using `@onready` together with `@export`. - Inferring a static type with a Variant value. - Overriding a native engine method. - Adjust how annotations to ignore warnings are treated so they also apply to method parameters. - Clean up a bit how ignored warnings are set. There were two sets but only one was actually being used. - Set all warnings to the `WARN` level for tests, so they they can be properly tested. - Fix enum types in native methods signatures being set to `int`. - Fix native enums being treated as Dictionary by mistake. - Make name of native enum types use the class they are defined in, not the direct super class of the script. This ensures they are always equal even when coming from different sources. - Fix error for signature mismatch that was only showing the first default argument as having a default. Now it shows for all.
2023-01-31GDScript: Allow void functions to return calls to other void functionsGeorge Marques
2023-01-31Merge pull request #72444 from reduz/fix-global-class-parsingRémi Verschelde
Fix global script class parsing.
2023-01-31Fix global script class parsing.Juan Linietsky
* Broke with #72226 * Restored previous version of the code, made it even more error tolerant. * Added a warning to **not** change the code. Fixes #72226.
2023-01-31Merge pull request #69248 from vonagam/fixing-typed-arraysRémi Verschelde
GDScript: Fix typed arrays
2023-01-31GDScript: Fix issues with typed arraysDmitrii Maganov
2023-01-31Merge pull request #72212 from anvilfolk/gdtestnamesRémi Verschelde
Add option to print filenames in GDScript unit testing
2023-01-30Add option to print filenames in GDScript unit testingocean (they/them)
2023-01-30GDScript: Fix vararg method calls with exact argumentsDmitrii Maganov
2023-01-30GDScript: Fix `@export_enum` works only with `int`Danil Alexeev
2023-01-29Merge pull request #72285 from vnen/gdscript-variable-matchRémi Verschelde
GDScript: Allow variables in match patterns
2023-01-29Merge pull request #72286 from vnen/gdscript-native-static-call-crashRémi Verschelde
GDScript: Avoid calling non-static methods on native classes
2023-01-29Merge pull request #71844 from vonagam/fix-constant-conversionsRémi Verschelde
GDScript: Fix constant conversions
2023-01-28GDScript: Avoid calling non-static methods on native classesGeorge Marques
2023-01-28GDScript: Allow variables in match patternsGeorge Marques
To restore an ability available in 3.x and reduce compatibility changes.
2023-01-29GDScript: Fix constant conversionsDmitrii Maganov
2023-01-28GDScript: Fix implicit conversions for function returnsDmitrii Maganov
2023-01-28GDScript: Fix test from #69163 after annotations changeRémi Verschelde
2023-01-28Merge pull request #69163 from vonagam/variant-safe-linesRémi Verschelde
GDScript: Fix wrong marking of some lines related to Variant as unsafe
2023-01-27GDScript: Fix test for read-only state of constantsDmitrii Maganov
2023-01-25GDScript: Allow constant expressions in annotationsDanil Alexeev
2023-01-25Merge pull request #71349 from vonagam/disallow-infer-on-weakRémi Verschelde
GDScript: Disallow type inference with untyped initializer
2023-01-24Clarify error message about script-level annotationDanil Alexeev
2023-01-23Merge pull request #71914 from vnen/gdscript-no-continue-matchRémi Verschelde
GDScript: Remove function of `continue` for match statement
2023-01-22GDScript: Remove function of `continue` for match statementGeorge Marques
The keyword is confusing and rarely is used in the intended way. It is removed now in favor of a future feature (pattern guards) to avoid breaking compatibility later.
2023-01-21Add support for Unicode identifiers in GDScriptGeorge Marques
This is using an adapted version of UAX#31 to not rely on the ICU database (which isn't available in builds without TextServerAdvanced). It allows most characters used in diverse scripts but not everything.
2023-01-18Fix unnammed enum crash regressionocean (they/them)
2023-01-16Merge pull request #71279 from vonagam/fix-iterator-number-typeRémi Verschelde
GDScript: Fix typing of iterator in for loop
2023-01-16Merge pull request #67774 from aaronfranke/script-annotationsRémi Verschelde
Make script annotations be placed before `class_name` and `extends`
2023-01-14Update all outdated online documentation linksYuri Sizov
2023-01-13GDScript: Disallow type inference with untyped initializerDmitrii Maganov
2023-01-13GDScript: Fix typing of iterator in for loopDmitrii Maganov
2023-01-12Merge pull request #70733 from vonagam/fix-assigning-untypedRémi Verschelde
GDScript: Fix some issues with assignments that involve untyped things
2023-01-12Merge pull request #71197 from adamscott/add-default-virtual-path-gdscriptRémi Verschelde
Add default virtual `gdscript://` path to `GDScript` instances