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Godot with FMOD integration
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Author
2023-01-08
GDScript: Fix multiline and trailing comma for assert
Dmitrii Maganov
2023-01-08
GDScript: Begin making constants deep, not shallow or flat
Dmitrii Maganov
2023-01-06
GDScript: Fix typing of lambda functions
Dmitrii Maganov
2023-01-06
GDScript: Fix missing conversion for default argument values
Dmitrii Maganov
2023-01-06
GDScript: Fix array as default value for parameter
Dmitrii Maganov
2023-01-06
Unify typing of variables, constants and parameters in GDScript
Dmitrii Maganov
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-03
Merge pull request #70859 from vonagam/fix-preload-native-type
Rémi Verschelde
2023-01-03
Merge pull request #70702 from vnen/gdscript-error-on-assign-void
Rémi Verschelde
2023-01-03
Merge pull request #70656 from vonagam/fix-void-returns
Rémi Verschelde
2023-01-03
GDScript: Fix wrong native type for preloaded class
Dmitrii Maganov
2022-12-30
Merge pull request #62688 from cdemirer/assignments-and-types
George Marques
2022-12-30
GDScript: Make using return of void function an error
George Marques
2022-12-30
Merge pull request #70613 from vonagam/fix-enum-as-constant
George Marques
2022-12-30
GDScript: Error when assigning return value of void function
George Marques
2022-12-29
GDScript: Fix false name conflicts for unnamed enums
Dmitrii Maganov
2022-12-29
GDScript: Disallow return with value in void functions
Dmitrii Maganov
2022-12-28
Fix usage of Enum as constant
Dmitrii Maganov
2022-12-27
GDScript: Fix return type of constructor call for extending class
Dmitrii Maganov
2022-12-25
Fix type adjustment skipped when value is considered both not hard and not va...
cdemirer
2022-12-23
Merge pull request #69991 from rune-scape/cast-type
Rémi Verschelde
2022-12-23
Merge pull request #70220 from adamscott/fix-external-enum
Rémi Verschelde
2022-12-22
Merge pull request #70440 from rune-scape/null-again
Rémi Verschelde
2022-12-22
Fix GDScript analyzer null literal
rune-scape
2022-12-21
Add MethodInfo to signal datatype
ocean (they/them)
2022-12-19
Make script annotations placed before class_name and extends
Aaron Franke
2022-12-17
Fix external enums not assignable as constants
Adam Scott
2022-12-17
Fix outer class lookup
Adam Scott
2022-12-17
Fix inner class constant assignment
Adam Scott
2022-12-16
Fix enum value regression
rune-scape
2022-12-15
Merge pull request #69471 from rune-scape/rune-out-of-order
Rémi Verschelde
2022-12-14
GDScript: Allow out of order member resolution
rune-scape
2022-12-12
GDScript: Fix cast producing null
rune-scape
2022-12-12
Fix String type compatibility being too permissive
rune-scape
2022-12-10
Fix constant base typing in extended GDScript class
Adam Scott
2022-12-09
Merge pull request #68747 from rune-scape/rune-stringname-unification
Rémi Verschelde
2022-12-05
Unify String and StringName
rune-scape
2022-12-06
Fix incomplete shadowing of member properties by parameters
Dmitrii Maganov
2022-12-01
Improve parent signature error
kobewi
2022-11-25
Fix singleton scene cyclic loading
Adam Scott
2022-11-21
change RETURN_VALUE_DISCARDED GDScript warn text
souplamp
2022-11-18
Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2
Rémi Verschelde
2022-11-18
Fix cyclic references in GDScript 2.0
Adam Scott
2022-11-17
Fix ability to overload "script" variable
ocean (they/them)
2022-11-13
GDScript compiler subclass bugfixes
Rune
2022-11-02
Merge pull request #68125 from kleonc/range-fix-single-arg-optimized-type-mis...
Rémi Verschelde
2022-11-02
GDScript Fix type mismatch in optimized single arg `range`
kleonc
2022-11-01
Support for checking that Projection is(not) null
Rafał Mikrut
2022-10-14
Add STATIC_CALLED_ON_INSTANCE warning to highlight
clayjohn
2022-10-13
Implement RETURN_VALUE_DISCARDED warning in GDscript
clayjohn
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