Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-28 | GDScript: Avoid calling non-static methods on native classes | George Marques | |
2023-01-27 | GDScript: Fix test for read-only state of constants | Dmitrii Maganov | |
2023-01-25 | GDScript: Allow constant expressions in annotations | Danil Alexeev | |
2023-01-13 | GDScript: Fix typing of iterator in for loop | Dmitrii Maganov | |
2023-01-12 | Add default virtual `gdscript://` path to `GDScript` instances | Adam Scott | |
2023-01-12 | Merge pull request #70987 from vonagam/fix-parameter-conversion-assign | George Marques | |
2023-01-11 | GDScript: Fix temp values being written without proper clear | George Marques | |
Temporary values in the stack were not being properly cleared when the return value of calls were discarded, which can cause memory issues especially for reference types like PackedByteArray. | |||
2023-01-11 | Merge pull request #70595 from adamscott/add-gdscript-editorconfig | Rémi Verschelde | |
Add GDScript `.editorconfig` rules | |||
2023-01-10 | GDScript: Fix use of conversion assign for variant values | George Marques | |
2023-01-10 | Add GDScript `.editorconfig` rules | Adam Scott | |
- Uniformize `.gd` unit test files indentation to tabs (where needed) | |||
2023-01-09 | Merge pull request #71051 from vonagam/consts-are-deep-start | Rémi Verschelde | |
GDScript: Begin making constants deep, not shallow or flat | |||
2023-01-09 | GDScript: Allow using await on calls to void functions | George Marques | |
2023-01-09 | GDScript: Don't use the NIL address to hold return value of functions | George Marques | |
This prevents that the NIL address is filled with another value, which causes problems for some instructions that read from NIL. | |||
2023-01-08 | GDScript: Begin making constants deep, not shallow or flat | Dmitrii Maganov | |
2023-01-06 | GDScript: Fix missing conversion for default argument values | Dmitrii Maganov | |
2023-01-03 | Merge pull request #70702 from vnen/gdscript-error-on-assign-void | Rémi Verschelde | |
GDScript: Error when assigning return value of void function | |||
2022-12-30 | GDScript: Error when assigning return value of void function | George Marques | |
This also makes built-in method calls empty the return value when the method is void, to avoid keeping returning a garbage value in such case. | |||
2022-12-25 | Fix type adjustment skipped when value is considered both not hard and not ↵ | cdemirer | |
variant | |||
2022-12-09 | Merge pull request #68747 from rune-scape/rune-stringname-unification | Rémi Verschelde | |
GDScript: Unify StringName and String | |||
2022-12-05 | Unify String and StringName | rune-scape | |
2022-12-06 | Fix incomplete shadowing of member properties by parameters | Dmitrii Maganov | |
2022-11-02 | Merge pull request #68125 from ↵ | Rémi Verschelde | |
kleonc/range-fix-single-arg-optimized-type-mismatch [GDScript] Fix type mismatch in optimized single arg `range` | |||
2022-11-02 | GDScript Fix type mismatch in optimized single arg `range` | kleonc | |
2022-11-01 | Support for checking that Projection is(not) null | Rafał Mikrut | |
2022-10-04 | Improve dictionary printing to avoid confusion with arrays | Hugo Locurcio | |
- Add leading and trailing spaces within dictionaries, as the `{}` characters are hard to distinguish from `[]` on some fonts. This is especially helpful with empty arrays and dictionaries. | |||
2022-06-28 | Fix set chain bug with jump_if_shared | cdemirer | |
2022-05-03 | quote strings inside arrays and dictionaries | Nathan Franke | |
2022-04-24 | GDScript: Allow using self in lambdas | George Marques | |
2022-02-03 | GDScript: Allow tests to run on release builds | George Marques | |
- Fix compilation issues by disabling warnings on release builds. This also strips warnings from expected result before the comparison to avoid false mismatches. - Add a `#debug-only` flag to tests. Must be the first line of the test script. Those won't run with release builds. Can be used for test cases that rely on checks only available on debug builds. | |||
2022-01-13 | GDScript: Fix parsing default parameter values from function calls | strank | |
2021-10-25 | Refactored Node3D rotation modes | reduz | |
* Made the Basis euler orders indexed via enum. * Node3D has a new rotation_order property to choose Euler rotation order. * Node3D has also a rotation_mode property to choose between Euler, Quaternion and Basis Exposing these modes as well as the order makes Godot a lot friendlier for animators, which can choose the best way to interpolate rotations. The new *Basis* mode makes the (exposed) transform property obsolete, so it was removed (can still be accessed by code of course). | |||
2021-10-14 | GDScript: Properly return value with await on non-coroutine | George Marques | |
If the keyword `await` is used without a coroutine, it should still return the value synchronally. | |||
2021-10-14 | Zero Dictionary and Array variants when changing type with reset | George Marques | |
So they don't reference to the old values anymore and instead refer to a new value. | |||
2021-10-09 | Enhance and cleanup stringify for Vector | mashumafi | |
2021-10-05 | Fix LUA-style assignment in Dictionary | kobewi | |
2021-10-04 | GDScript: Fix member assignment with operation | George Marques | |
It was wrongly updating the assigned value with the result of the operation. | |||
2021-09-29 | GDScript: Fix assignment with operation for properties | George Marques | |
2021-09-21 | Merge pull request #52718 from Calinou/gdscript-add-integration-tests-2 | Rémi Verschelde | |
2021-09-17 | Allow comparing equality between builtin types and null | George Marques | |
2021-09-15 | Add more integration tests to the GDScript test suite | Hugo Locurcio | |
This also fixes a typo in the `bitwise_float_right_operand.gd` test. | |||
2021-05-24 | Make Callable not crash on call when the object has been freed | George Marques | |
Also add a GDScript test for this case. |