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Godot with FMOD integration
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Age
Commit message (
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Author
2023-01-28
GDScript: Avoid calling non-static methods on native classes
George Marques
2023-01-27
GDScript: Fix test for read-only state of constants
Dmitrii Maganov
2023-01-25
GDScript: Allow constant expressions in annotations
Danil Alexeev
2023-01-13
GDScript: Fix typing of iterator in for loop
Dmitrii Maganov
2023-01-12
Add default virtual `gdscript://` path to `GDScript` instances
Adam Scott
2023-01-12
Merge pull request #70987 from vonagam/fix-parameter-conversion-assign
George Marques
2023-01-11
GDScript: Fix temp values being written without proper clear
George Marques
2023-01-11
Merge pull request #70595 from adamscott/add-gdscript-editorconfig
Rémi Verschelde
2023-01-10
GDScript: Fix use of conversion assign for variant values
George Marques
2023-01-10
Add GDScript `.editorconfig` rules
Adam Scott
2023-01-09
Merge pull request #71051 from vonagam/consts-are-deep-start
Rémi Verschelde
2023-01-09
GDScript: Allow using await on calls to void functions
George Marques
2023-01-09
GDScript: Don't use the NIL address to hold return value of functions
George Marques
2023-01-08
GDScript: Begin making constants deep, not shallow or flat
Dmitrii Maganov
2023-01-06
GDScript: Fix missing conversion for default argument values
Dmitrii Maganov
2023-01-03
Merge pull request #70702 from vnen/gdscript-error-on-assign-void
Rémi Verschelde
2022-12-30
GDScript: Error when assigning return value of void function
George Marques
2022-12-25
Fix type adjustment skipped when value is considered both not hard and not va...
cdemirer
2022-12-09
Merge pull request #68747 from rune-scape/rune-stringname-unification
Rémi Verschelde
2022-12-05
Unify String and StringName
rune-scape
2022-12-06
Fix incomplete shadowing of member properties by parameters
Dmitrii Maganov
2022-11-02
Merge pull request #68125 from kleonc/range-fix-single-arg-optimized-type-mis...
Rémi Verschelde
2022-11-02
GDScript Fix type mismatch in optimized single arg `range`
kleonc
2022-11-01
Support for checking that Projection is(not) null
Rafał Mikrut
2022-10-04
Improve dictionary printing to avoid confusion with arrays
Hugo Locurcio
2022-06-28
Fix set chain bug with jump_if_shared
cdemirer
2022-05-03
quote strings inside arrays and dictionaries
Nathan Franke
2022-04-24
GDScript: Allow using self in lambdas
George Marques
2022-02-03
GDScript: Allow tests to run on release builds
George Marques
2022-01-13
GDScript: Fix parsing default parameter values from function calls
strank
2021-10-25
Refactored Node3D rotation modes
reduz
2021-10-14
GDScript: Properly return value with await on non-coroutine
George Marques
2021-10-14
Zero Dictionary and Array variants when changing type with reset
George Marques
2021-10-09
Enhance and cleanup stringify for Vector
mashumafi
2021-10-05
Fix LUA-style assignment in Dictionary
kobewi
2021-10-04
GDScript: Fix member assignment with operation
George Marques
2021-09-29
GDScript: Fix assignment with operation for properties
George Marques
2021-09-21
Merge pull request #52718 from Calinou/gdscript-add-integration-tests-2
Rémi Verschelde
2021-09-17
Allow comparing equality between builtin types and null
George Marques
2021-09-15
Add more integration tests to the GDScript test suite
Hugo Locurcio
2021-05-24
Make Callable not crash on call when the object has been freed
George Marques