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2021-10-25Refactored Node3D rotation modesreduz
* Made the Basis euler orders indexed via enum. * Node3D has a new rotation_order property to choose Euler rotation order. * Node3D has also a rotation_mode property to choose between Euler, Quaternion and Basis Exposing these modes as well as the order makes Godot a lot friendlier for animators, which can choose the best way to interpolate rotations. The new *Basis* mode makes the (exposed) transform property obsolete, so it was removed (can still be accessed by code of course).
2021-10-14GDScript: Properly return value with await on non-coroutineGeorge Marques
If the keyword `await` is used without a coroutine, it should still return the value synchronally.
2021-10-14Zero Dictionary and Array variants when changing type with resetGeorge Marques
So they don't reference to the old values anymore and instead refer to a new value.
2021-10-09Enhance and cleanup stringify for Vectormashumafi
2021-10-05Fix LUA-style assignment in Dictionarykobewi
2021-10-04GDScript: Fix member assignment with operationGeorge Marques
It was wrongly updating the assigned value with the result of the operation.
2021-09-29GDScript: Fix assignment with operation for propertiesGeorge Marques
2021-09-21Merge pull request #52718 from Calinou/gdscript-add-integration-tests-2RĂ©mi Verschelde
2021-09-17Allow comparing equality between builtin types and nullGeorge Marques
2021-09-15Add more integration tests to the GDScript test suiteHugo Locurcio
This also fixes a typo in the `bitwise_float_right_operand.gd` test.