Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-03-13 | Fix GDScript code style regarding colon | Danil Alexeev | |
(cherry picked from commit ea5fd3d732a85029e8372425904971ad26153ff1) | |||
2023-02-28 | Minor typo and docs URL fixes | Rémi Verschelde | |
2023-02-23 | GDScript: Fix parsing unexpected break/continue in lambda | Dmitrii Maganov | |
2023-02-09 | Merge pull request #72971 from vnen/gdscript-multiline-comment | Rémi Verschelde | |
GDScript: Allow strings as multiline comments | |||
2023-02-09 | GDScript: Be more lenient with identifiers | George Marques | |
- Allow identifiers similar to keywords if they are in ASCII range. - Allow constants to be treated as regular identifiers. - Allow keywords that can be used as identifiers in expressions. | |||
2023-02-09 | GDScript: Allow strings as multiline comments | George Marques | |
Bring back the behavior in 3.x that was left out by oversight. | |||
2023-02-07 | Revert "Remove script class checks when getting function signature" | Rémi Verschelde | |
This reverts commit 0fef203b1f39c3373f9f25b8e75e75f6b03f7c88. This introduced some other issues, as discussed in #72144. | |||
2023-02-07 | Remove script class checks when getting function signature | Adam Scott | |
2023-01-30 | GDScript: Fix `@export_enum` works only with `int` | Danil Alexeev | |
2023-01-28 | GDScript: Allow variables in match patterns | George Marques | |
To restore an ability available in 3.x and reduce compatibility changes. | |||
2023-01-25 | GDScript: Allow constant expressions in annotations | Danil Alexeev | |
2023-01-23 | Merge pull request #71914 from vnen/gdscript-no-continue-match | Rémi Verschelde | |
GDScript: Remove function of `continue` for match statement | |||
2023-01-22 | GDScript: Remove function of `continue` for match statement | George Marques | |
The keyword is confusing and rarely is used in the intended way. It is removed now in favor of a future feature (pattern guards) to avoid breaking compatibility later. | |||
2023-01-21 | Add support for Unicode identifiers in GDScript | George Marques | |
This is using an adapted version of UAX#31 to not rely on the ICU database (which isn't available in builds without TextServerAdvanced). It allows most characters used in diverse scripts but not everything. | |||
2023-01-16 | Merge pull request #67774 from aaronfranke/script-annotations | Rémi Verschelde | |
Make script annotations be placed before `class_name` and `extends` | |||
2023-01-12 | Merge pull request #70899 from adamscott/fix-vector-inf | Rémi Verschelde | |
Fix parse error using Vector{2,3,4}.INF | |||
2023-01-12 | Merge pull request #70713 from vonagam/fix-unnamed-enum-outer-conflicts | George Marques | |
2023-01-10 | Add GDScript `.editorconfig` rules | Adam Scott | |
- Uniformize `.gd` unit test files indentation to tabs (where needed) | |||
2023-01-08 | Fix parse error using Vector{2,3,4}.INF | Adam Scott | |
2023-01-08 | GDScript: Fix multiline and trailing comma for assert | Dmitrii Maganov | |
2022-12-29 | GDScript: Fix false name conflicts for unnamed enums | Dmitrii Maganov | |
2022-12-19 | Make script annotations placed before class_name and extends | Aaron Franke | |
2022-10-13 | Implement RETURN_VALUE_DISCARDED warning in GDscript | clayjohn | |
2022-10-04 | Improve dictionary printing to avoid confusion with arrays | Hugo Locurcio | |
- Add leading and trailing spaces within dictionaries, as the `{}` characters are hard to distinguish from `[]` on some fonts. This is especially helpful with empty arrays and dictionaries. | |||
2022-08-31 | Improve null and object printing to avoid confusion with arrays | Hugo Locurcio | |
- Use different syntax for object printing to avoid confusion with arrays. - Print null as `<null>` to avoid confusion with a string `"null"`. - Display `<empty>` in editor resource pickers to avoid confusion with array-based properties. | |||
2022-06-15 | Merge pull request #61666 from nathanfranke/fix-match-bind | George Marques | |
gdscript: use correct error for unused bind match, suppress with underscore | |||
2022-06-14 | Merge pull request #57151 from cdemirer/fix-match-array-dict-pattern-logic-error | George Marques | |
Fix logic errors in match-statement Array & Dictionary patterns | |||
2022-06-03 | use correct error for unused bind match, suppress with underscore | Nathan Franke | |
2022-05-27 | GDScript: Support `%` in shorthand for `get_node` | George Marques | |
The `%` is used in scene unique nodes. Now `%` can also be used instead of `$` for the shorthand, besides being allowed generally anywhere in the path as the prefix for a node name. | |||
2022-05-23 | GDScript: Fix lambda captures in default argument values | George Marques | |
2022-05-23 | GDScript: Fix `if` after lambda being seen as ternary | George Marques | |
2022-05-11 | Merge pull request #59863 from cdemirer/fix-match-multiple-bind-single-pattern | Rémi Verschelde | |
Fix issues with multiple bind patterns in match statement | |||
2022-05-03 | quote strings inside arrays and dictionaries | Nathan Franke | |
2022-04-19 | Fixes GDScript define nested dictionary and array as constants #50285 | PastMoments | |
2022-04-04 | Fix issues with multiple bind patterns in match statement | cdemirer | |
2022-03-04 | Add test cases for accessing parent elements from child class | strank | |
2022-03-02 | Fix logic errors in match-statement Array & Dictionary Patterns | cdemirer | |
2022-01-22 | Don't sort printed Dictionary | kobewi | |
2022-01-02 | Fix various typos | luz paz | |
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change | |||
2021-09-21 | Merge pull request #52905 from vnen/gdscript-single-line-declaration | Rémi Verschelde | |
2021-09-21 | GDScript: Allow classes declaration to be done in single line | George Marques | |
Incidentally, allow multiple statements in single line functions when using semicolon as a terminator. | |||
2021-09-21 | GDScript: Allow multiple lines in signal parameters declaration | George Marques | |
2021-09-15 | Add more integration tests to the GDScript test suite | Hugo Locurcio | |
This also fixes a typo in the `bitwise_float_right_operand.gd` test. | |||
2021-09-15 | GDScript: Allow string keys on Lua-style dictionaries | George Marques | |
Which is useful when the key isn't a valid identifier, such as keys with spaces or numeric keys. | |||
2021-09-14 | Add dozens of new integration tests to the GDScript test suite | Hugo Locurcio | |
This also ignores `.out` files in the file format static checks. | |||
2021-09-10 | GDScript: Removed spurious UNASSIGNED_VARIABLE warning for locals | ZuBsPaCe | |
Variable->assignment needs to be incremented when assigned a value. Also fixed and improved unit test 'variable_declaration.gd'. Fixes #52551 | |||
2021-09-10 | Merge pull request #52081 from ThreeRhinosInAnElephantCostume/fixmatchfreeze | George Marques | |
Fix gdscript pattern matching expressions | |||
2021-09-03 | Added tests for expression matching | ThreeRhinosInAnElephantCostume | |
2021-08-27 | GDScript test style fix | Max Hilbrunner | |
2021-08-26 | Correct null and boolean values being capitalised by the str command | Balloonpopper | |