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2023-04-24GDScript: Add missing member type check when resolving `extends`Danil Alexeev
(cherry picked from commit 66279b98b6c3418232003cc8d6c2e52af7a62ac4)
2023-03-30GDScript: Fix false positive `REDUNDANT_AWAIT` warningDanil Alexeev
(cherry picked from commit c0eeb32e38fbd4f582f7a2726e6535614e507205)
2023-03-13Fix GDScript code style regarding colonDanil Alexeev
(cherry picked from commit ea5fd3d732a85029e8372425904971ad26153ff1)
2023-02-24GDScript: Don't use validated call for vararg methodsGeorge Marques
Since they may have runtime type validation, we cannot use the validated call.
2023-02-24GDScript: Fix range regressionDmitrii Maganov
2023-02-23GDScript: Fix usage of enum value as range argumentDmitrii Maganov
2023-02-21Merge pull request #73709 from vonagam/fix-error-message-unfound-typeRémi Verschelde
GDScript: Fix error message for unfound type
2023-02-21Merge pull request #73705 from anvilfolk/doublewoopsieRémi Verschelde
Added check for null objects in gdscript typed assign.
2023-02-21GDScript: Fix error message for unfound typeDmitrii Maganov
2023-02-21Added check for null objects in gdscript typed assign.ocean (they/them)
2023-02-21GDScript: Fix override signature check of script inheritanceGeorge Marques
Avoid treating the super class as a meta type for signature check, since it is looking at the instance level for that.
2023-02-20Merge pull request #73590 from vnen/gdscript-global-scope-enumsRémi Verschelde
Make global scope enums accessible as types in GDScript
2023-02-20Merge pull request #73489 from vonagam/type-check-nodeRémi Verschelde
GDScript: Rework type check
2023-02-19Make global scope enums accessible as types in GDScriptGeorge Marques
Add functions to CoreConstant so enums can be properly deduced. Also add the enums in release builds to make consistent with ClassDB enums and avoid differences in script compilation between debug and release.
2023-02-17GDScript: Rework type checkDmitrii Maganov
2023-02-17Fix inability to assign null regressionocean (they/them)
Co-authored-by: Dmitry Maganov <vonagam@gmail.com>
2023-02-17Merge pull request #72925 from vonagam/fix-enum-typed-array-errorYuri Sizov
GDScript: Fix error about enum typed arrays
2023-02-17Merge pull request #73398 from anvilfolk/fix-getterRémi Verschelde
Fix unset getter return types resulting in strange behavior
2023-02-16Fix crash by freed object assign to typed variableocean (they/them)
2023-02-15Add return type for GDScript gettersocean (they/them)
2023-02-13GDScript: Fix usage of ints with typed array of floatsDmitrii Maganov
2023-02-09GDScript: Fix error about enum typed arraysDmitrii Maganov
2023-02-07Revert "Remove script class checks when getting function signature"Rémi Verschelde
This reverts commit 0fef203b1f39c3373f9f25b8e75e75f6b03f7c88. This introduced some other issues, as discussed in #72144.
2023-02-07Remove script class checks when getting function signatureAdam Scott
2023-02-06Merge pull request #72546 from vonagam/fix-typed-array-can-referenceYuri Sizov
GDScript: Fix can_reference check for typed arrays
2023-02-06Merge pull request #72677 from dalexeev/gds-await-infer-typeYuri Sizov
GDScript: Fix `await` type inference
2023-02-06Merge pull request #72804 from vnen/gdscript-no-onready-without-nodeYuri Sizov
GDScript: Fix inheritance check of @onready for inner classes
2023-02-06GDScript: Fix `await` type inferenceDanil Alexeev
2023-02-06GDScript: Fix can_reference check for typed arraysDmitrii Maganov
2023-02-06GDScript: Fix inheritance check of @onready for inner classesGeorge Marques
2023-02-06GDScript: Fix recently merged test not ignoring warningsRémi Verschelde
2023-02-06Merge pull request #72512 from vonagam/fix-ternary-type-sourceYuri Sizov
GDScript: Fix type certainty for result of ternary operator
2023-02-06GDScript: Don't allow @onready without inheriting NodeGeorge Marques
2023-02-05Merge pull request #72608 from vnen/gdscript-warning-default-errorYuri Sizov
GDScript: Add warnings that are set to error by default (take 2)
2023-02-02GDScript: Add warnings that are set to error by defaultGeorge Marques
- Adds a list of default levels for all warning so they can be set individually. - Add warnings set by default to error for: - Using `get_node()` without `@onready`. - Using `@onready` together with `@export`. - Inferring a static type with a Variant value. - Overriding a native engine method. - Adjust how annotations to ignore warnings are treated so they also apply to method parameters. - Clean up a bit how ignored warnings are set. There were two sets but only one was actually being used. - Set all warnings to the `WARN` level for tests, so they they can be properly tested. - Fix enum types in native methods signatures being set to `int`. - Fix native enums being treated as Dictionary by mistake. - Make name of native enum types use the class they are defined in, not the direct super class of the script. This ensures they are always equal even when coming from different sources. - Fix error for signature mismatch that was only showing the first default argument as having a default. Now it shows for all.
2023-02-02GDScript: Improve usability of setter chainsGeorge Marques
- Consider PackedArrays non-shared since they are copied on C++/script boundaries. - Add error messages in the analyzer when assigning to read-only properties. - Add specific error message at runtime when assignment fails because the property is read-only.
2023-02-01GDScript: Fix type certainty for result of ternary operatorDmitrii Maganov
2023-02-01Revert "GDScript: Add warnings that are set to error by default"Rémi Verschelde
This reverts commit a166833bfa23a21a7bff196a85a20b014e7c1396. This caused multiple regressions. Needs to be redone with more testing before merge. Fixes #72501.
2023-02-01GDScript: Add warnings that are set to error by defaultGeorge Marques
- Adds a list of default levels for all warning so they can be set individually. - Add warnings set by default to error for: - Using `get_node()` without `@onready`. - Using `@onready` together with `@export`. - Inferring a static type with a Variant value. - Overriding a native engine method. - Adjust how annotations to ignore warnings are treated so they also apply to method parameters. - Clean up a bit how ignored warnings are set. There were two sets but only one was actually being used. - Set all warnings to the `WARN` level for tests, so they they can be properly tested. - Fix enum types in native methods signatures being set to `int`. - Fix native enums being treated as Dictionary by mistake. - Make name of native enum types use the class they are defined in, not the direct super class of the script. This ensures they are always equal even when coming from different sources. - Fix error for signature mismatch that was only showing the first default argument as having a default. Now it shows for all.
2023-01-31GDScript: Allow void functions to return calls to other void functionsGeorge Marques
2023-01-31GDScript: Fix issues with typed arraysDmitrii Maganov
2023-01-30GDScript: Fix vararg method calls with exact argumentsDmitrii Maganov
2023-01-29Merge pull request #72285 from vnen/gdscript-variable-matchRémi Verschelde
GDScript: Allow variables in match patterns
2023-01-29Merge pull request #71844 from vonagam/fix-constant-conversionsRémi Verschelde
GDScript: Fix constant conversions
2023-01-28GDScript: Allow variables in match patternsGeorge Marques
To restore an ability available in 3.x and reduce compatibility changes.
2023-01-29GDScript: Fix constant conversionsDmitrii Maganov
2023-01-28GDScript: Fix implicit conversions for function returnsDmitrii Maganov
2023-01-28GDScript: Fix test from #69163 after annotations changeRémi Verschelde
2023-01-28Merge pull request #69163 from vonagam/variant-safe-linesRémi Verschelde
GDScript: Fix wrong marking of some lines related to Variant as unsafe
2023-01-25GDScript: Allow constant expressions in annotationsDanil Alexeev