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path: root/modules/gdscript/language_server
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2019-08-11Improve code compeletion for virtual methods with signaturesgeequlim
2019-08-11Add optional goto definition support for native symbolsgeequlim
This action will show help for target symbol in godot editor and bring the godot editor window to foreground Improved markdown documentation for symbols.
2019-08-11Add generate script api to dictionary supportGeequlim
Expose GDScriptLanguageProtocol singleton and classes for editor plugins (Not visiable in class tree) Fix minor bug in symbol resolve
2019-08-11Check client workspace directory is validGeequlim
Drop test initialize message sent to client Remove unused code property for the parser class
2019-08-11Improve symbol resolve for inner classesGeequlim
Only level one inner classes would be resolved currently but it sould cover most real world use case Improve documation parseing for const values Improve documation format for native symbols
2019-08-11Improved performance for completion and symbol resolvation.Geequlim
Improved uri and workspace path translatation on windows platform. The smart resolvation is much faster than builtin's in the server side. The smart resolve mode is still disabled as default as the clients might be slow with a planty of completion items.
2019-08-11Add optional smart resolve sulotiongeequlim
The smart resolvaion can guess most symbols but it might be slow so disabled by default users can turn on it in the editor setting
2019-08-11Add a symbol pool to cache all native symbols and workspackes symbols.geequlim
Implement hover Implement completion documentation resolve Implement hover documentation Implement go to definition
2019-08-11Add GDScript Language Protocol plugingeequlim