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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript_workspace.cpp
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Author
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-03-27
Add GDExtension support to Script
reduz
2022-02-04
String: Add contains().
Anilforextra
2022-01-27
Merge pull request #57205 from TechnoPorg/variant-template-cast
Rémi Verschelde
2022-01-26
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
Wilson E. Alvarez
2022-01-25
Allow method binds to take Object subclasses as arguments
TechnoPorg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-04
Prevent LSP adding signal func to non GDScripts
Francois Belair
2021-10-29
Move the docs for constructors and operators out of methods section
Aaron Franke
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Make LSP report _init instead of Object::new
Francois Belair
2021-09-25
Merge pull request #50378 from Razoric480/apply-edit-40
Rémi Verschelde
2021-08-06
Fix LSP completion crashing on scene-less scripts
Francois Belair
2021-08-05
Fix LSP parsing get_node only from the scene root
Francois Belair
2021-08-05
Merge pull request #51247 from pycbouh/docs-extract-theme-items
Rémi Verschelde
2021-08-05
Merge pull request #48615 from Razoric480/lsp-rename
Rémi Verschelde
2021-08-04
Add theme item descriptions to the online documentation
Yuri Sizov
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-17
Implement didSave notification and rename request
Francois Belair
2021-07-11
Implement applyEdit in LSP for signal connecting
Francois Belair
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-17
Translate file path to URI on LSP symbol requests
Francois Belair
2021-04-10
Implement LSP didDeleteFiles & make parser aware of sub-nodes
Francois Belair
2021-01-28
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-02
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-07-20
Reenable GDScript LSP server
George Marques
2020-07-20
New GDScript tokenizer and parser
George Marques
2020-06-08
GDScript LSP: Fix crash in notify_client
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-08
Merge pull request #36683 from rafaeldelboni/master
Rémi Verschelde
2020-03-07
fix: Return only scenes for script owners on LSP completion
Rafael Delboni
2020-03-05
typo in gdscript_workspace.cpp/remove_cache_parser() fixed
Thakee Nathees
2020-02-25
Improve LSP completion using scene owner
Rafael Delboni
2020-01-09
GDScript LSP: Implement signatureHelp
geequlim
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-22
Fix typos with codespell
Rémi Verschelde
2019-11-11
Remove all uses of ERR_EXPLAIN macros.
Marcel Admiraal
2019-10-09
lsp: Fix signature of void returned functions in native methods
Geequlim
2019-10-05
Format documentations to markdown only when needed
geequlim
2019-10-04
Add custom api `textDocument/nativeSymbol` to allow inspect native symbols fr...
geequlim
2019-10-03
Implement DocumentLink of GDScript LSP Server
geequlim
2019-08-11
Improve code compeletion for virtual methods with signatures
geequlim
2019-08-11
Add optional goto definition support for native symbols
geequlim
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