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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript
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language_server
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gdscript_text_document.h
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Author
2022-10-04
Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated docu...
Rindbee
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-07-17
Implement didSave notification and rename request
Francois Belair
2021-07-08
Implement didClose notification in LSP
Francois Belair
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-01-09
GDScript LSP: Implement signatureHelp
geequlim
2020-01-04
GDScript LSP: Implement goto declaration
geequlim
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-04
Add custom api `textDocument/nativeSymbol` to allow inspect native symbols fr...
geequlim
2019-10-03
Implement DocumentLink of GDScript LSP Server
geequlim
2019-08-11
Add optional goto definition support for native symbols
geequlim
2019-08-11
Improved performance for completion and symbol resolvation.
Geequlim
2019-08-11
Add a symbol pool to cache all native symbols and workspackes symbols.
geequlim
2019-08-11
Add GDScript Language Protocol plugin
geequlim