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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript
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language_server
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gdscript_language_server.cpp
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Author
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-02-16
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-09-20
LSP: Add support for custom host setting
John J. Donna II
2021-07-13
Implement the ability to disable classes
reduz
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-06-08
GDScript LSP: Fix crash in notify_client
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-01-15
Prevent GDScript language server from listening to external hosts by default
Houkime
2020-01-11
Allow enable/disable threading for LSP server
geequlim
2020-01-09
GDScript LSP: Implement signatureHelp
geequlim
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-10-10
Decrease polling frequency to 20 Hz in the GDScript language server
Hugo Locurcio
2019-09-20
Distinguish editor-originating messages in the editor log
Hugo Locurcio
2019-08-11
Add optional goto definition support for native symbols
geequlim
2019-08-11
Add optional smart resolve sulotion
geequlim
2019-08-11
Add GDScript Language Protocol plugin
geequlim