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path: root/modules/gdscript/language_server/gdscript_language_protocol.cpp
AgeCommit message (Expand)Author
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-02-23Fix crash after closing a GDScript LSP sessionOliver Frank
2020-02-20Migrating language server from Websockets to raw TCPof9
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-01-15Prevent GDScript language server from listening to external hosts by defaultHoukime
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-09lsp: Send godot class tree to clientsGeequlim
2019-10-04Add custom api `textDocument/nativeSymbol` to allow inspect native symbols fr...geequlim
2019-10-04Fix enumeration value of SymbolKind.geequlim
2019-09-22Changed some code found by Clang Tidy and Coverityqarmin
2019-08-11Add optional goto definition support for native symbolsgeequlim
2019-08-11Add generate script api to dictionary supportGeequlim
2019-08-11Check client workspace directory is validGeequlim
2019-08-11Improved performance for completion and symbol resolvation.Geequlim
2019-08-11Add optional smart resolve sulotiongeequlim
2019-08-11Add a symbol pool to cache all native symbols and workspackes symbols.geequlim
2019-08-11Add GDScript Language Protocol plugingeequlim