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Godot with FMOD integration
RayHammer
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gdscript_warning.h
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Commit message (
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Author
2023-02-02
GDScript: Add warnings that are set to error by default
George Marques
2023-02-01
Revert "GDScript: Add warnings that are set to error by default"
Rémi Verschelde
2023-02-01
GDScript: Add warnings that are set to error by default
George Marques
2023-01-31
Merge pull request #72206 from vnen/gdscript-allow-void-return-shorthand
Rémi Verschelde
2023-01-31
Merge pull request #57520 from jordigcs/gd-rename-map
Rémi Verschelde
2023-01-31
GDScript: Allow void functions to return calls to other void functions
George Marques
2023-01-29
GDScript: Fix constant conversions
Dmitrii Maganov
2023-01-24
Add hint for identifiers renamed since Godot 3
jordi
2023-01-21
Add support for Unicode identifiers in GDScript
George Marques
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-30
GDScript: Make using return of void function an error
George Marques
2022-10-14
Add STATIC_CALLED_ON_INSTANCE warning to highlight
clayjohn
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-04-06
Add enum values (Ignore, Warn, Error) to GDScript warnings
jordi
2022-02-03
GDScript: Consolidate behavior for assigning enum types
George Marques
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-13
Allow using built-in names for variables, push warnings instead
Yuri Roubinsky
2021-09-11
Fix error on parsing statement-less GDScript files,
ThreeRhinosInAnElephantCostume
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-07-20
Add warning checks in GDScript analyzer
George Marques
2020-07-20
New GDScript tokenizer and parser
George Marques