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godot-fmod
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Godot with FMOD integration
RayHammer
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gdscript_vm.cpp
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Author
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-10
Remove outdated code path
kobewi
2022-06-28
Merge pull request #53135 from briansemrau/fix-ref-leak
Rémi Verschelde
2022-06-28
Merge pull request #62468 from V-Sekai/core-const-expressions
Rémi Verschelde
2022-06-27
Add a const call mode to Object, Variant and Script.
K. S. Ernest (iFire) Lee
2022-06-27
GDScript: Fix setter being called in chains for shared types
George Marques
2022-06-22
Do not reset return value in release build
Black Cat
2022-05-27
GDScript: Fix stack overflow when using multiple `await`
George Marques
2022-05-16
Merge pull request #61003 from vnen/gdscript-await-stack-fix
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-13
GDScript: Fix stack manipulation for `await`
George Marques
2022-04-24
GDScript: Allow using self in lambdas
George Marques
2022-04-07
GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix
Aaron Franke
2022-04-06
GDScript: Add support for static method calls in native types
George Marques
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-02-17
Return a correctly typed variant in case of a function error to prevent hard ...
SaracenOne
2022-01-20
Rename Variant::is_ref() to is_ref_counted()
Pedro J. Estébanez
2022-01-10
Merge pull request #56409 from cdemirer/fix-unexpected-copying-when-parameter...
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Fix unexpected Packed Array copying when parameter is typed
cdemirer
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-09
Remove hash symbol in front of opcode error messages in GDScript
Hugo Locurcio
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-19
Merge pull request #52940 from groud/toast_notification
Rémi Verschelde
2021-10-14
GDScript: Properly return value with await on non-coroutine
George Marques
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-10-07
GDScript: Fix method ptrcall on release
George Marques
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-28
GDScript Don't double-reference Refs returned from native function
Brian Semrau
2021-09-27
Fix check for freed object during cast
Pedro J. Estébanez
2021-09-27
Fix inverted error messages about null object
Pedro J. Estébanez
2021-09-24
Remove binds from Signal.connect
kobewi
2021-09-14
Merge pull request #51094 from RandomShaper/error_cast_freed_object
Rémi Verschelde
2021-09-14
Complain if casting a freed object in a debug session
Pedro J. Estébanez
2021-09-01
GDScript: Fix loading of interdependent autoloads
George Marques
2021-08-19
Fix initialization of objects in VariantInternal
George Marques
2021-06-13
Fix "super" call when having at least one argument
Julien Nguyen
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-17
Merge pull request #48793 from vnen/gdscript-fix-temp-type-adjust
Rémi Verschelde
2021-05-17
GDScript: Fix crash caused by uninitialized temp stack slots
George Marques
2021-05-16
GDScript: Add support for builtin static method calls
George Marques
2021-04-28
GDScript: Implement lambdas compilation and runtime
George Marques
2021-04-16
GDScript: Adjust type of temporaries when needed
George Marques
2021-04-08
Reduce number of addressing modes in GDScript VM
George Marques
2021-04-05
GDScript: Properly validate return type
George Marques
2021-03-29
Add typed arrays to GDScript
George Marques
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
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