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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript_tokenizer.cpp
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Author
2022-05-11
Implement exponential operator (**) to GDScript/Expressions
Yuri Roubinsky
2022-04-22
improve OS.get_name classref, misc/scripts fixes, remove trailing quote
Nathan Franke
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-01-30
Add support for the escaped UTF-16 and UTF-32 Unicode characters in the scrip...
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-11
[GDScript] Check string literals for Unicode direction control characters.
bruvzg
2021-10-28
Improve GDScript indentation error message
Max Hilbrunner
2021-08-16
Reorganise text editor settings
Paulb23
2021-05-06
Merge pull request #46714 from HaSa1002/fix-gdscript-underscore-strict
Rémi Verschelde
2021-04-28
GDScript: Add lambda syntax parsing
George Marques
2021-03-19
Fix missing quote in multiline GDScript string
Alex Hirsch
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-06
Fix GDScript Tokenizer being very strict about the number of underscores
Johannes
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-11-29
Documentation generation for GDScript
Thakee Nathees
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-18
Fix typos with codespell
Rémi Verschelde
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-01
Change GDScript compiler to use codegen abstraction
George Marques
2020-09-01
GDScript: Check for missing exponent when parsing numbers
George Marques
2020-08-19
GDScript: Allow keywords to be used in $ notation
George Marques
2020-08-17
GDScript: Allow "match" to be used as an identifier
George Marques
2020-07-27
Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-22
Wrap up GDScript 2.0 base implementation
George Marques
2020-07-20
Reintroduce code completion
George Marques
2020-07-20
Fix comments in beginning of file
George Marques
2020-07-20
New GDScript tokenizer and parser
George Marques
2020-06-03
Rename String bin_to_int64 to bin_to_int
Aaron Franke
2020-06-03
Remove 32-bit String hex_to_int method
Aaron Franke
2020-06-03
Remove 32-bit String to_int method
Aaron Franke
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-09
Merge pull request #37033 from ThakeeNathees/python-like-str-escape
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-15
python like string escape implemented
Thakee Nathees
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-23
Merge pull request #36461 from akien-mga/c++17-fallthrough-attribute
Rémi Verschelde
2020-02-23
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-22
Add support for Vector2i, Rect2i and Vector3i to Variant
Juan Linietsky
2020-02-21
Added StringName as a variant type.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-13
Remove more deprecated methods and code
Rémi Verschelde
2020-02-13
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-12
Merge pull request #32966 from ffaristocrat/fix-hex-parsing
Rémi Verschelde
2019-11-12
Fixes #32963 by correctly parsing bin/hex literals
Micheál Keane
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