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Godot with FMOD integration
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gdscript_parser.cpp
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Author
2021-09-11
Implement iterator variable typing in GDScript
Pedro J. Estébanez
2021-09-10
GDScript: Removed spurious UNASSIGNED_VARIABLE warning for locals
ZuBsPaCe
2021-09-10
Merge pull request #52063 from KoBeWi/double_comma_of_doom
George Marques
2021-09-10
Fix crash with consecutive commas in Dictionary
kobewi
2021-09-10
Merge pull request #51593 from KoBeWi/if
George Marques
2021-09-10
Merge pull request #52081 from ThreeRhinosInAnElephantCostume/fixmatchfreeze
George Marques
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-03
Added tests for expression matching
ThreeRhinosInAnElephantCostume
2021-08-30
[GDScript] [Net] Allow mixing rpc annotation paramters.
Fabio Alessandrelli
2021-08-30
[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
Fabio Alessandrelli
2021-08-28
Print error message when await is not followed by signal or coroutine
William Deurwaarder
2021-08-25
Fixed crash when parsing an empty assignment.
Louis Dumont
2021-08-25
Fixed pattern matching with expressions
ThreeRhinosInAnElephantCostume
2021-08-23
Merge pull request #51971 from aaronfranke/https
Max Hilbrunner
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-21
Remove redundant assignments.
Anilforextra
2021-08-17
Remove underscore hacks
Max Hilbrunner
2021-08-16
Reorganise text editor settings
Paulb23
2021-08-13
Prevent crash when awaiting in a getter/setter
kobewi
2021-08-10
Fix crash when parsing Dictionary
kobewi
2021-08-06
[Net] Default @rpc annotation should be puppet, not master.
Fabio Alessandrelli
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-21
Use the standard C `INFINITY` and `NAN` constants directly
Hugo Locurcio
2021-07-20
[Net] Single `rpc` annotation. "sync" no longer part of mode.
Fabio Alessandrelli
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-06-15
Adding some more missing renames for Transform3D and Quaternion
Bastiaan Olij
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-04-28
GDScript: Fix crash when base of an attribute is invalid
George Marques
2021-04-28
GDScript: Implement lambdas compilation and runtime
George Marques
2021-04-28
GDScript: Add lambdas to the type analyzer
George Marques
2021-04-28
GDScript: Add lambda syntax parsing
George Marques
2021-04-23
GDScript: Make sure Lua-style dicts use StringName as keys
George Marques
2021-04-14
Fix corrupt scene when export var has setter
Julien Nguyen
2021-03-30
GDScript: Implement export of typed arrays
George Marques
2021-03-30
GDScript: Allow export of enum variables
George Marques
2021-03-30
GDScript: Show error on invalid initializer expression
George Marques
2021-03-30
Move GDSript annotation application after type-checking
George Marques
2021-03-29
Add typed arrays to GDScript
George Marques
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-10
Implement Navigation layers
Gilles Roudière
2021-03-02
Merge pull request #42029 from ThakeeNathees/export-type-infer-bug-fix
George Marques
2021-03-02
Merge pull request #41897 from strank/not-in-conditional-done
Rémi Verschelde
2021-01-11
Merge pull request #44719 from ThakeeNathees/assert-argument-bug-fixed
Rémi Verschelde
2021-01-11
Merge pull request #44818 from ThakeeNathees/const-crash-fix
Rémi Verschelde
2021-01-11
Merge pull request #45076 from ThakeeNathees/gdscript-operator-precedence-bug...
Rémi Verschelde
2021-01-10
GDScript operator `+` `-` precedence bug fix
Thakee Nathees
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