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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript_parser.cpp
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Author
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-21
GDScript: Ignore unused arguments/local vars that start with _
George Marques
2018-08-21
GDScript: Forbid invalid identifiers in match bindings
George Marques
2018-08-14
Add custom icons to script classes.
Will Nations
2018-08-13
Remove usage console spam
Chaosus
2018-08-10
Added system for GDScript warnings
George Marques
2018-07-31
Allow some non-integer built-in constants in gdscript
Bernhard Liebl
2018-07-26
GDScript: Fix parse error in string formatting
George Marques
2018-07-25
GDScript: Add type inference syntax for function arguments
George Marques
2018-07-25
GDScript: Fix type detection for String formatting operator
George Marques
2018-07-25
GDScript: Allow accessing constants of outer classes
George Marques
2018-07-25
GDScript: Fix bogus error when a cursor token is found on class
George Marques
2018-07-25
GDScript: Fix mismatching between export hint and type hint
George Marques
2018-07-25
GDScript: Allow inherited method to add optional arguments
George Marques
2018-07-25
GDScript: Look up local scope first for detecting type
George Marques
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-20
Rewrite code completion
George Marques
2018-07-20
Add ability to infer variable type from assigned value
George Marques
2018-07-20
Add editor highlight for type-safe lines
George Marques
2018-07-20
Fix line number detection in some parser nodes
George Marques
2018-07-20
Use type information to enable GDScript introspection
George Marques
2018-07-20
Add static type checks in the parser
George Marques
2018-07-20
Store type hint of declared identifiers
George Marques
2018-07-20
Move inheritance resolution to the parser
George Marques
2018-07-20
Add typing syntax
George Marques
2018-07-15
Global class names (and GDScript support for it)
Juan Linietsky
2018-06-18
Add proper type information to array property
Bojidar Marinov
2018-05-29
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-29
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-29
Revert "RPCMode refactor, more sync modes"
Max Hilbrunner
2018-05-29
Merge pull request #19021 from Faless/rpc_sync_fix
Max Hilbrunner
2018-05-28
Enable singletons to be recognized as constant expressions
George Marques
2018-05-26
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-26
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-03
Merge pull request #16418 from bojidar-bg/15961-gdscript-array-export
Rémi Verschelde
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-03-04
fix enum from preloaded script in export
x1212
2018-02-21
Fix typos with codespell
luz.paz
2018-02-19
Merge pull request #15852 from poke1024/color_hsv
Rémi Verschelde
2018-02-19
Merge pull request #15933 from x1212/fix_preload_in_exports
Rémi Verschelde
2018-02-19
Merge pull request #16173 from vnen/gdscript-arguments
Rémi Verschelde
2018-02-14
fix spurious error messages during autocomplete and validate
x1212
2018-02-05
Allow exporting arrays of resources in GDScript
Bojidar Marinov
2018-02-02
GDScriptParser: Remove debug prints.
Andreas Haas
2018-01-30
Add argument count check for some GDScript functions
George Marques
2018-01-21
GDScript: always call ResourceLoader::load() in non-completion mode
Bernhard Liebl
2018-01-18
Suppress errors on autocompletion for preload()
Bernhard Liebl
2018-01-18
Add Color.from_hsv()
Bernhard Liebl
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
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