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path: root/modules/gdscript/gdscript_parser.cpp
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2020-01-02Allow the usage of newlines in export hintsBojidar Marinov
Fixes #34689
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-12-13GDScript: Fix type conversion in assignment with operationGeorge Marques
2019-12-04Merge pull request #34067 from bojidar-bg/32370-retype-messageRémi Verschelde
Make error when accidentially redeclaring a variable's type clearer
2019-12-02Make error when accidentially redeclaring a variable's type clearerBojidar Marinov
Fixes #32370
2019-11-15Parser: Check all the arguments of the ternary operatorlupoDharkael
2019-11-07Add setting to exclude addons from script warningsmashumafi
2019-10-25Merge pull request #32808 from bojidar-bg/30937-less-strict-mixed-spacingRémi Verschelde
Allow mixed tabs and spaces when indentation does not depend on tab size
2019-10-25Allow mixed tabs and spaces when indentation does not depend on tab sizeBojidar Marinov
(hopefully) Closes #30937, fixes #32612
2019-10-22Merge pull request #32919 from vnen/gdscript-unused-argsRémi Verschelde
Fix wrong counting of function argument usage
2019-10-19GDScript: Add _ prefix on class name in type compatibility checkGeorge Marques
This makes sure that the classes internally represented with an underscore (_) prefix, such as singletons, are still properly checked for inheritance in the ClassDB.
2019-10-19Fix wrong counting of function argument usageGeorge Marques
There's no need to subtract 1 from the assignment usages because it's not incremented anywhere else. Also put back the assignment with operators because they should not count as usage if the argument is on the left side.
2019-10-14Small fixes to redundand code, copy paste bugsqarmin
2019-09-24GDScript: Fix type resolution not being return in some casesGeorge Marques
Some situations caused the parser node type to not being update when trying to resolve the type, returning invalid data and breaking the parsing when it shouldn't. This patch fix the behavior.
2019-09-22Changed some code found by Clang Tidy and Coverityqarmin
2019-09-20Merge pull request #32150 from luzpaz/typosRémi Verschelde
Fix misc. source comment typos
2019-09-19Fix misc. source comment typosluz.paz
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19Merge pull request #31921 from bojidar-bg/28978-uninitialized-array-valueRémi Verschelde
Fix uninitialized arrays and dictionaries retaining value
2019-09-19Merge pull request #32100 from SaracenOne/gdscript_parent_const_typesRémi Verschelde
Fix const deceleration for inherited scripts above immediate parent
2019-09-19Merge pull request #31934 from mitchcurtis/28187Rémi Verschelde
Produce an error when a class has the same name as a Singleton
2019-09-11GDScript: add an optional message parameter to assert()Mitch Curtis
Before this patch, assert() only took the condition to assert on: assert(item_data) Now, it can optionally take a string that will be printed upon failure: assert(item_data, item_name + " has no item data in ItemDatabase") This makes it easier to immediately see what the issue is by being able to write informative failure messages. Thanks to @wiped1 for sharing their patch, upon which this is based. Closes #17082
2019-09-11Allow for constant deceleration to be detected inherited scripts above the ↵Saracen
immediate parent.
2019-09-06Produce an error when a class has the same name as a SingletonMitch Curtis
If you somehow end up with a Singleton.gd that looks like this: extends Node class_name Singleton func foo(): pass You will get an error when using it in another file: extends Node2D func _init(): # Parser Error: Non-static function "foo" can only be called from an instance. Singleton.foo() This error is confusing. This patch ensures that an error on the class_name line will be produced: Parse Error: The class "Singleton" conflicts with the AutoLoad singleton of the same name, and is therefore redundant. Remove the class_name declaration to fix this error. Fixes #28187.
2019-09-03Fix uninitialized arrays and dictionaries retaining valueBojidar Marinov
Fixes #28978
2019-09-02Merge pull request #31893 from bojidar-bg/25081-gdscript-index-selfRémi Verschelde
Re-allow indexing on objects and other non-builtin types
2019-09-02Merge pull request #31843 from 2shady4u/parserCtrlClickRémi Verschelde
Solves ctrl+click on functions by ignoring the cursor
2019-09-02Re-allow indexing on "self" and object types in GDScriptBojidar Marinov
Fixes #25081
2019-09-02Merge pull request #24925 from Mr-Slurpy/typed-autoloadRémi Verschelde
Added autoloads as a potential type.
2019-09-02Solves ctrl+click on functions by ignoring the cursorshaderbeast
Obeyed CLANG format rules Obeying CLANG format rules attempt 2 Obeying CLANG format rules attempt 3 Clean up Fixed runaway while loop Removed int initialization
2019-08-29Merge pull request #31738 from bojidar-bg/31056-class_name-extendsRémi Verschelde
Remove check for class_name and extends order
2019-08-28Merge pull request #29780 from GodotExplorer/gdscript-lspRémi Verschelde
Add Language Server Protocol for GDScript
2019-08-28Remove check for class_name and extends orderBojidar Marinov
Closes #31056
2019-08-27Make 'break' and 'continue' be marked as safeMichael Alexsander Silva Dias
2019-08-23Improve writing style in GDScript error/warning messagesHugo Locurcio
This uses double quotes everywhere for consistency.
2019-08-17Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'Rémi Verschelde
The last remaining ERR_EXPLAIN call is in FreeType code and makes sense as is (conditionally defines the error message). There are a few ERR_EXPLAINC calls for C-strings where String is not included which can stay as is to avoid adding additional _MSGC macros just for that. Part of #31244.
2019-08-11Add GDScript Language Protocol plugingeequlim
2019-08-09Merge pull request #31227 from profan/fix/err-explain-usagesRémi Verschelde
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories.
2019-08-09Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", ↵Robin Hübner
"modules/gdnative", "modules/gdscript" directories.
2019-08-09Expression before 'is' may be nullCameron Reikes
2019-08-05Merge pull request #31041 from 2shady4u/masterRémi Verschelde
Mark class_name line as safe in editor
2019-08-02Mark class_name line as safe in editorshaderbeast
2019-07-20Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde
Changed some code reported by LGTM and Coverity
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-13Fix unreachable code detection in match statementsShiqing
2019-07-06Merge pull request #30352 from bojidar-bg/28727-enum-value-checkRémi Verschelde
Fix parsing of enums allowing for juxtaposed identifiers
2019-07-05Fix parsing of enums allowing for juxtaposed identifiersBojidar Marinov
Fixes #28727
2019-07-03Merge pull request #30289 from bojidar-bg/29586-class-name-constantRémi Verschelde
Fix inheriting from class_name messing up constants
2019-07-03Fix inheriting from class_name messing up constantsBojidar Marinov
Fixes #29586
2019-07-03Fix parsing of arguments in constant expressionsBojidar Marinov
Fixes #8006
2019-07-01Merge pull request #29815 from NilsIrl/plus_file_1Rémi Verschelde
Replace ` + "/" + ` with `String::file_add()`