Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-28 | Fix memory leak in GDScript during infinnity loops with yields | Yasha Borevich | |
2018-05-29 | Refactor RPCMode enum and checks | Fabio Alessandrelli | |
2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | |
2018-05-26 | Refactor RPCMode enum and checks | Fabio Alessandrelli | |
2018-05-01 | Enable autoload in editor | George Marques | |
- Tool scripts will be executed and can be accessed by plugins. - Other script languages can implement add/remove_named_global_constant to make use of this functionality. | |||
2018-03-14 | completed-signal is emitted by all GDScriptFunctionStates of a coroutine ↵ | Lars Kokemohr | |
now, allowing to yield for completion of a function with more than one yield inside. | |||
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-11-16 | GDScript: Refactor "GD" class prefix to "GDScript" | Rémi Verschelde | |