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path: root/modules/gdscript/gdscript_function.cpp
AgeCommit message (Expand)Author
2018-07-25GDScript: Fix returned value of get_default_argument_count()George Marques
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-20Add typed instructions to GDScriptGeorge Marques
2018-07-20Add static type checks in the parserGeorge Marques
2018-06-28Fix memory leak in GDScript during infinnity loops with yieldsYasha Borevich
2018-05-29Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-29Revert "RPCMode refactor, more sync modes"Max Hilbrunner
2018-05-26Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-14Merge pull request #18545 from vnen/editor-autoloadJuan Linietsky
2018-05-01Fix a crash when trying to run Godot debugger on a release build.Brian Richardson
2018-05-01Enable autoload in editorGeorge Marques
2018-04-22Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio
2018-03-14completed-signal is emitted by all GDScriptFunctionStates of a coroutine now,...Lars Kokemohr
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Merge pull request #15089 from poke1024/funcref-warnRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-26Warn about funcref creationBernhard Liebl
2017-12-17Cleanup some #if 0'd codeRémi Verschelde
2017-12-10Style: Re-apply clang-format over recent invalid additionsRémi Verschelde
2017-12-07Fixed is_playing funtion (was reporting wrong), closes #13928Juan Linietsky
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-16GDScript: Refactor "GD" class prefix to "GDScript"Rémi Verschelde