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godot-fmod
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Godot with FMOD integration
RayHammer
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gdscript_editor.cpp
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2022-04-03
Merge pull request #59633 from EricEzaM/better-code-complete-update
Rémi Verschelde
2022-04-01
Improve sorting of Code Completion options.
Eric M
2022-03-30
Fix autocompletion of static methods in built-in types in GDScript
Yuri Roubinsky
2022-03-28
Refactor GDScript/C# script templates logic to be editor-only
Rémi Verschelde
2022-03-28
Merge pull request #59553 from reduz/script-extension-support
Rémi Verschelde
2022-03-28
Revert "Sort autocomplete/code completion options in a better way"
Juan Linietsky
2022-03-28
Merge pull request #59612 from YeldhamDev/style_and_grace
Rémi Verschelde
2022-03-28
Make script templates follow the GDScript style guide
Michael Alexsander
2022-03-27
Add GDExtension support to Script
reduz
2022-03-24
Improve sorting of Code Completion options.
Eric M
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-02-22
Fixes cyclic detection from variables assigning themselves to themselves in a...
SaracenOne
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-04
Merge pull request #57591 from vnen/gdscript-enum-fixes
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-02-03
GDScript: Consolidate behavior for assigning enum types
George Marques
2022-01-13
Merge pull request #56268 from KoBeWi/🚗complete_setters
Rémi Verschelde
2022-01-10
Merge pull request #56326 from NNesh/fix/unknown_default_value_callable
Rémi Verschelde
2022-01-10
Fixed <unknown> text for callable default value for a function arguments hint
NNesh
2022-01-06
Merge pull request #55213 from Scony/fix-gdscript-crash
Rémi Verschelde
2022-01-05
Merge pull request #56483 from vnen/gdscript-warning-annotation
Rémi Verschelde
2022-01-04
GDScript: Add annotation to ignore warnings
George Marques
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Improve editor template workflow
fabriceci
2021-12-27
Remove autocomplete_setters_and_getters setting
kobewi
2021-12-10
Fix "Lookup Symbol" on global class members
cdemirer
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-21
Fix godot crash on null expression, fixes #53862
Pawel Lampe
2021-10-11
Fix autocompletion of built-in functions in GDScript
Yuri Roubinsky
2021-10-04
GDScript completion: Handle quote style ad-hoc to remove editor dependency
Rémi Verschelde
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Merge pull request #52800 from akien-mga/gdscript-remove-exp_range
Rémi Verschelde
2021-09-21
Prevent local constant default value from incorrect override by a global
Yuri Roubinsky
2021-09-17
GDScript: Remove reference to remove `@export_exp_range`
Rémi Verschelde
2021-09-13
Merge pull request #52362 from vnen/gdscript-lambda-completion-crash
Rémi Verschelde
2021-09-02
GDScript: Do not complete lambda arguments from parent class
George Marques
2021-08-30
Show help for built-in functions (@GlobalScope)
William Deurwaarder
2021-08-26
Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-08-17
Remove underscore hacks
Max Hilbrunner
2021-08-16
Reorganise text editor settings
Paulb23
2021-08-13
Style: Cleanup code using `text_editor/completion/use_single_quotes`
Rémi Verschelde
2021-08-05
Merge pull request #48615 from Razoric480/lsp-rename
Rémi Verschelde
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-21
Use the standard C `INFINITY` and `NAN` constants directly
Hugo Locurcio
2021-07-17
Implement didSave notification and rename request
Francois Belair
2021-06-30
Remove singleton variable shadowing.
K. S. Ernest (iFire) Lee
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
Added support for scripts reporting multiple errors to ScriptTextEditor
Eric M
2021-06-15
Adding some more missing renames for Transform3D and Quaternion
Bastiaan Olij
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