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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript
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gdscript_editor.cpp
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Author
2018-09-19
GDScript: Fix autocompletion inference after `is` check
George Marques
2018-09-19
GDScript: Fix infinite loop in autocomplete
George Marques
2018-09-19
GDScript: Fix autocomplete crash when searching default values
George Marques
2018-09-15
Rename slave keyword to puppet
Fabio Alessandrelli
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-26
GDScript: Remove space before colon on type hints
George Marques
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-19
Highlight multiline strings as strings instead of comments
Hugo Locurcio
2018-08-10
Added system for GDScript warnings
George Marques
2018-07-31
Allow some non-integer built-in constants in gdscript
Bernhard Liebl
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-20
Rewrite code completion
George Marques
2018-07-20
Add editor highlight for type-safe lines
George Marques
2018-07-20
Use type hints to improve completion
George Marques
2018-07-20
Add static type checks in the parser
George Marques
2018-07-18
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-03
Merge pull request #19251 from YeldhamDev/script_templates_changes
Max Hilbrunner
2018-06-12
Inner classes' functions now appear in the editor's functions panel
Jairo Honorio
2018-06-11
Small changes to the comments in the script templates.
Michael Alexsander Silva Dias
2018-05-23
Capitalized comments of methods created by the Connect Signal dialog.
Michael Alexsander Silva Dias
2018-05-17
Merge pull request #18405 from flashyincceo/gdscript-constants-help
Rémi Verschelde
2018-05-04
Merge pull request #18406 from YeldhamDev/script_templates_period
Max Hilbrunner
2018-05-02
Changed periods in the script templates.
Michael Alexsander Silva Dias
2018-05-02
Merge pull request #18452 from flashyincceo/enum-no-class
Rémi Verschelde
2018-05-02
Merge pull request #18531 from KidRigger/issue5972
Rémi Verschelde
2018-05-01
Fix enums without class name not opening docs page
Peter Folkins
2018-05-01
Adds keywords to autocomplete predictions.
Anish
2018-04-24
Fix Ctrl+click on @GDScript constants
Peter Folkins
2018-04-19
Fix Coverity reports of uninitialized scalar variable
Rémi Verschelde
2018-04-08
Merge pull request #16556 from aragar/master
Juan Linietsky
2018-04-03
Ctrl+Clicking a enum now scrolls down to it in the docs.
Felix Yang
2018-03-15
Fix script template on `_ready` behavior
Poommetee Ketson
2018-02-24
Removed whitespaces around arguments of functions.
anakimluke
2018-02-11
For-in loop variable added to autocompletion
Rado'sPC\aRaGaR
2018-01-30
Show default values in docs for GDScript built-in functions
George Marques
2018-01-18
Merge pull request #15849 from poke1024/preload-completion
Rémi Verschelde
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
GDScript: fix autocompletion for preload() (issue 15766)
Bernhard Liebl
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-17
Move the remote scene tree to the scene tree dock.
Geequlim
2017-11-17
Abstract some method for script system
geequlim
2017-11-16
GDScript: Refactor "GD" class prefix to "GDScript"
Rémi Verschelde