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Godot with FMOD integration
RayHammer
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gdscript_editor.cpp
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2020-07-22
Wrap up GDScript 2.0 base implementation
George Marques
2020-07-20
Reintroduce code completion
George Marques
2020-07-20
Add warning checks in GDScript analyzer
George Marques
2020-07-20
Add new GDScript type checker
George Marques
2020-07-20
New GDScript tokenizer and parser
George Marques
2020-06-16
Merge pull request #39315 from ThakeeNathees/ctrl-click-fix-for-subclasses
Rémi Verschelde
2020-06-05
Fix: Ctrl + Click not working for subclasses
Thakee Nathees
2020-05-24
regression: dictionary key no autocomplete fix
Thakee Nathees
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-05
Merge pull request #37293 from Janglee123/ctrl-click-improvements
Rémi Verschelde
2020-05-05
Improved go-to definition (Ctrl + Click)
janglee
2020-04-24
Merge pull request #37172 from theoway/autoCompletionBug
Rémi Verschelde
2020-04-21
Merge pull request #37954 from ThakeeNathees/autocomplete-indexing-native-types
Rémi Verschelde
2020-04-20
Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editor
Rémi Verschelde
2020-04-17
autocompleting with indexing for native types added
Thakee Nathees
2020-04-16
Fixed the bool _static logic
Umang Kalra
2020-04-13
autocomplete for disconnect, is_connected implemented
Thakee Nathees
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-31
Add missing docs for assert message in GDScript
Thomas ten Cate
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-02-26
Fix autocomplete and GDScript Highlighting for types
nathanwfranke
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-23
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-13
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-01-16
Merge pull request #35218 from bojidar-bg/26691-parse-error-errors
Rémi Verschelde
2020-01-16
Fix errors raised when showing parse errors in the editor
Bojidar Marinov
2020-01-16
Fix function arguments hint format in GDScript editor
Danil Alexeev
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-12
Fix GDScript autocompletion with `as` or typed variables
Bojidar Marinov
2019-11-17
Make the script templates' blank lines conform with the official style guide
Michael Alexsander
2019-10-17
Fix autocompletion for singletons
EbbDrop
2019-09-03
Adds skip-breakpoints feature
iwek7
2019-09-03
Try and show all the properties added with _get_property_list() when triggeri...
MrCdK
2019-09-02
gdscript: Fix build after #24925
Rémi Verschelde
2019-09-02
Merge pull request #24925 from Mr-Slurpy/typed-autoload
Rémi Verschelde
2019-08-17
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
Rémi Verschelde
2019-07-20
Merge pull request #30576 from qarmin/lgtm_coverage
Rémi Verschelde
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-17
Remove useless casts to String
Nils ANDRÉ-CHANG
2019-07-15
Show static functions inside classes in method list
Nils ANDRÉ-CHANG
2019-07-04
Parse more informations for code completion
Geequlim
2019-06-29
Many fallthrough switch cases now have the FALLTHROUGH macro to tell the comp...
hbina085
2019-06-03
Merge pull request #28099 from lupoDharkael/fix-completion
Rémi Verschelde
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