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path: root/modules/gdscript/gdscript_compiler.cpp
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2022-05-18Fix crash when extending inner class in GDScriptYuri Rubinsky
2022-05-16Replace most uses of Map by HashMapreduz
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated!
2022-05-12Add a new HashMap implementationreduz
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
These typedefs don't save much typing compared to the full `Ref<Resource>` and `Ref<RefCounted>`, yet they sometimes introduce confusion among new contributors.
2022-04-24GDScript: Allow using self in lambdasGeorge Marques
2022-04-08GDScript: Fix method call on singletonsGeorge Marques
2022-04-06GDScript: Add support for static method calls in native typesGeorge Marques
2022-03-04Merge pull request #56830 from strank/parent-signalsRémi Verschelde
2022-03-04Merge pull request #58320 from mphe/fix_object_typed_arraysRémi Verschelde
2022-02-19Fix typed arrays for Object based typesMarvin Ewald
Fixes https://github.com/godotengine/godot/issues/53771.
2022-02-17Fix using typed arrays based on script classesSaracenOne
2022-02-11Fix "Identifier not found" compiler error when accessing inherited signals ↵strank
or functions as callables.
2022-02-03GDScript: Treat enum values as int and enum types as dictionaryGeorge Marques
Since enums resolve to a dictionary at runtime, calling dictionary methods on an enum type is a valid use case. This ensures this is true by adding test cases. This also makes enum values be treated as ints when used in operations.
2022-02-03GDScript: Consolidate behavior for assigning enum typesGeorge Marques
This makes sure that assigning values to enum-typed variables are consistent. Same enum is always valid, different enum is always invalid (without casting) and assigning `int` creates a warning if there is no casting. There are new test cases to ensure this behavior doesn't break in the future.
2022-01-13GDScript: Fix parsing default parameter values from function callsstrank
2022-01-11Assign member type when parsing setters to preventSaracenOne
'Compiler bug: unresolved assign' errors
2022-01-10Merge pull request #56260 from ↵Rémi Verschelde
cdemirer/fix-type-mutation-upon-assignment-with-operation
2022-01-10Merge pull request #56287 from ↵Rémi Verschelde
cdemirer/fix-member-property-only-getter-cant-be-set
2022-01-10Merge pull request #56288 from ↵Rémi Verschelde
cdemirer/fix-member-property-getter-dont-update-subscript-chain-root
2022-01-10Fix leak when function returning self typeGer Hean
Leak is caused by cyclic reference
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2021-12-28Fix member properties with getters don't update as subscript chain rootcdemirer
2021-12-28Fix member properties with only getters can't be setcdemirer
2021-12-27Fix type mutation upon compound assignmentcdemirer
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings
2021-10-14GDScript: Make sure calls don't use return when not neededGeorge Marques
2021-10-08GDScript: Report property type errorsZuBsPaCe
Inline getters & setters are now FunctionNodes. Their names are set in the parser, not in the compiler. GDScript-Analyzer will now run through getter and setter. Also report wrong type or signature errors regarding getset properties. Added GDScript tests for getters and setters. #53102
2021-10-04GDScript fix wrong base class assignmentBrian Semrau
2021-10-04GDScript: Fix member assignment with operationGeorge Marques
It was wrongly updating the assigned value with the result of the operation.
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-29GDScript: Fix assignment with operation for propertiesGeorge Marques
2021-09-15Merge pull request #49765 from ↵George Marques
Blackiris/fix-assignment-with-operator-on-type-member Fix assignment with operator on type member
2021-09-15GDScript: Allow string keys on Lua-style dictionariesGeorge Marques
Which is useful when the key isn't a valid identifier, such as keys with spaces or numeric keys.
2021-09-13Merge pull request #52323 from vnen/gdscript-singleton-interdependence-fixRémi Verschelde
Fix loading of interdependent autoloads
2021-09-07[Net] Move multiplayer to core subdir, split RPCManager.Fabio Alessandrelli
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id".
2021-09-02Check for GDScript member and class naming conflicts in a variety of conditions.SaracenOne
2021-09-01GDScript: Fix loading of interdependent autoloadsGeorge Marques
Move the autoload resolution to runtime by loading it into the stack with an extra instruction. This allows an autoload to use another autoload singleton independent of load order.
2021-08-21Fix assignment with operator on type memberJulien Nguyen
2021-08-18GDScript: Fix memory leak when using self class as typeGeorge Marques
2021-08-09Fix infinite loop when creating a newly inherited GdScript fileJulien Nguyen
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-20[Net] Single `rpc` annotation. "sync" no longer part of mode.Fabio Alessandrelli
- Move the "sync" property for RPCs to RPCConfig. - Unify GDScript annotations into a single one: - `@rpc(master)` # default - `@rpc(puppet)` - `@rpc(any)` # former `@remote` - Implement three additional `@rpc` options: - The second parameter is the "sync" option (which also calls the function locally when RPCing). One of "sync", "nosync". - The third parameter is the transfer mode (reliable, unreliable, ordered). - The third parameter is the channel (unused for now).
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-10Fix regression from 160c260 causing export of non-@export properties.Lyuma
2021-06-01Merge pull request #49067 from JFonS/fix_gcc_warningsRémi Verschelde
Fix some warnings raised by GCC-11.1
2021-05-26GDScript: Use analyzer data to decide assignment conversionGeorge Marques
Since there might be tricky cases in the analyzer (in the case of unsafe lines) which would need to be properly checked again. Instead, this splits the code generator in two functions and use information set by the analyzer to tell which function to use, without a need to re-check.
2021-05-25Fix some warnings raised by GCC-11.1jfons
2021-05-17Merge pull request #48347 from Blackiris/fix-temporary-key-not-releasedGeorge Marques
GDScript: Fix temporary value not released when used as a dictionary key