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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript_compiler.cpp
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Commit message (
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Author
2023-01-09
GDScript: Don't use the NIL address to hold return value of functions
George Marques
2023-01-06
GDScript: Fix array as default value for parameter
Dmitrii Maganov
2023-01-06
Unify typing of variables, constants and parameters in GDScript
Dmitrii Maganov
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-03
Merge pull request #70702 from vnen/gdscript-error-on-assign-void
Rémi Verschelde
2023-01-03
Merge pull request #70503 from rune-scape/inner-class-docs
Rémi Verschelde
2022-12-30
GDScript: Error when assigning return value of void function
George Marques
2022-12-28
Fix usage of Enum as constant
Dmitrii Maganov
2022-12-23
Inner classes get their docs back
rune-scape
2022-12-23
Merge pull request #69991 from rune-scape/cast-type
Rémi Verschelde
2022-12-15
GDScript: Fix built-in script and other `find_class` bugs
rune-scape
2022-12-14
GDScript: Allow out of order member resolution
rune-scape
2022-12-12
GDScript: Fix cast producing null
rune-scape
2022-12-11
Add GDScript member initializer implicit type conversion
ocean (they/them)
2022-12-10
Merge pull request #69467 from rune-scape/rune-subclass-script-path
Rémi Verschelde
2022-12-09
Merge pull request #68747 from rune-scape/rune-stringname-unification
Rémi Verschelde
2022-12-05
Unify String and StringName
rune-scape
2022-12-06
Fix incomplete shadowing of member properties by parameters
Dmitrii Maganov
2022-12-01
GDScript: Fix subclass script path issues
rune-scape
2022-11-28
Reset unassigned local variables to null in the loops
Yuri Rubinsky
2022-11-27
Fix cyclic reference base being loaded but not valid (which is ok)
Adam Scott
2022-11-18
Fix cyclic references in GDScript 2.0
Adam Scott
2022-11-15
GDScript Compiler: regression fix
Rune
2022-11-13
GDScript compiler subclass bugfixes
Rune
2022-11-08
Fix named enums to use int64 type
Yuri Rubinsky
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-24
Remove redundant "if" condition in GDScriptCompiler::_parse_function()
Andy Maloney
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-18
Check for parameters shadowing class members
cdemirer
2022-07-05
Add grouping annotations for class properties in GDScript
Yuri Sizov
2022-06-28
Fix set chain bug with jump_if_shared
cdemirer
2022-06-27
Merge pull request #62462 from vnen/gdscript-setter-chaining
Rémi Verschelde
2022-06-27
GDScript: Fix setter being called in chains for shared types
George Marques
2022-06-24
GDScript: Use implicit method for @onready variables
George Marques
2022-06-24
GDScript: Don't add implicit constructor to the list of functions
George Marques
2022-06-17
Make enum/constant binds 64-bit.
bruvzg
2022-06-14
Merge pull request #57151 from cdemirer/fix-match-array-dict-pattern-logic-error
George Marques
2022-05-27
GDScript: Support `%` in shorthand for `get_node`
George Marques
2022-05-18
Fix crash when extending inner class in GDScript
Yuri Rubinsky
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-24
GDScript: Allow using self in lambdas
George Marques
2022-04-08
GDScript: Fix method call on singletons
George Marques
2022-04-06
GDScript: Add support for static method calls in native types
George Marques
2022-03-04
Merge pull request #56830 from strank/parent-signals
Rémi Verschelde
2022-03-04
Merge pull request #58320 from mphe/fix_object_typed_arrays
Rémi Verschelde
2022-03-02
Fix logic errors in match-statement Array & Dictionary Patterns
cdemirer
2022-02-19
Fix typed arrays for Object based types
Marvin Ewald
2022-02-17
Fix using typed arrays based on script classes
SaracenOne
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