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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript
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gdscript_codegen.h
Age
Commit message (
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Author
2021-07-20
[Net] Single `rpc` annotation. "sync" no longer part of mode.
Fabio Alessandrelli
2021-05-26
GDScript: Use analyzer data to decide assignment conversion
George Marques
2021-05-16
GDScript: Add support for builtin static method calls
George Marques
2021-04-28
GDScript: Implement lambdas compilation and runtime
George Marques
2021-04-16
GDScript: Adjust type of temporaries when needed
George Marques
2021-04-14
GDScript: Pool temporary values by type on the stack
George Marques
2021-04-08
Reduce number of addressing modes in GDScript VM
George Marques
2021-03-29
Add typed arrays to GDScript
George Marques
2021-01-11
Merge pull request #44104 from nekomatata/coroutine-await-fix
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-17
Fix error when calling coroutine with await in _ready
PouleyKetchoupp
2020-12-15
Merge pull request #43890 from vnen/gdscript-builtin-functions-refactor
Rémi Verschelde
2020-12-02
Merge pull request #41773 from ThakeeNathees/default-argument-override-buf-fix
George Marques
2020-11-28
GDScript default argument override bug fix
Thakee Nathees
2020-11-26
GDScript: Improve handling of operators
George Marques
2020-11-26
GDScript: Refactor builtin functions
George Marques
2020-11-25
GDScript: Fix mishandling of stack pointers
George Marques
2020-11-21
GDScript: Add faster call instructions for builtin methods
George Marques
2020-11-21
GDScript: Add faster call instructions for native methods
George Marques
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-01
Add GDScript code generation interface
George Marques