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path: root/modules/gdscript/gdscript_cache.h
AgeCommit message (Expand)Author
2022-12-14GDScript: Allow out of order member resolutionrune-scape
2022-12-10Fix `GDScriptCache` to not remove scripts/scenes individually when clearingAdam Scott
2022-12-06Move GDScript uninitialization to `GDScriptLanguage::finalize()`Adam Scott
2022-11-25Fix singleton scene cyclic loadingAdam Scott
2022-11-21[godot#61386] Fix autoload scenes implicit typesAdam Scott
2022-11-18Fix cyclic references in GDScript 2.0Adam Scott
2022-11-13GDScript compiler subclass bugfixesRune
2022-09-24Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORERindbee
2022-05-20Add a new HashSet templatereduz
2022-05-16Replace most uses of Map by HashMapreduz
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-09-11Avoid crash after a parsing error in GDScriptPedro J. Estébanez
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-08-23GDScript: Use pointer instead of references in cacheGeorge Marques
2020-07-22Wrap up GDScript 2.0 base implementationGeorge Marques
2020-07-20Add GDScript cache singletonGeorge Marques