Age | Commit message (Expand) | Author |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2023-01-01 | Cache script when reloading even if there's errors. | Adam Scott |
2022-12-14 | GDScript: Allow out of order member resolution | rune-scape |
2022-12-10 | Fix `GDScriptCache::clear()` crash when clearing packed scenes | Adam Scott |
2022-12-10 | Fix `GDScriptCache` to not remove scripts/scenes individually when clearing | Adam Scott |
2022-12-07 | Add missing packed scene cache clear inside `GDScriptCache::clear()` | Adam Scott |
2022-12-06 | Move GDScript uninitialization to `GDScriptLanguage::finalize()` | Adam Scott |
2022-11-28 | Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_file | Rémi Verschelde |
2022-11-28 | Add PackedScene::reload_from_file() override | Adam Scott |
2022-11-27 | Fix cyclic reference base being loaded but not valid (which is ok) | Adam Scott |
2022-11-25 | Fix singleton scene cyclic loading | Adam Scott |
2022-11-22 | Merge pull request #68987 from adamscott/fix-godot#61386-autoload-scenes-impl... | Rémi Verschelde |
2022-11-21 | [godot#61386] Fix autoload scenes implicit types | Adam Scott |
2022-11-21 | [godot#68971] Fetch cached scene if it exists in `GDScriptCache` | Adam Scott |
2022-11-20 | Merge pull request #68929 from adamscott/add-rename-check | Rémi Verschelde |
2022-11-20 | Add move_script check before executing logic | Adam Scott |
2022-11-20 | GDScript: Cache scripts after parse error | rune-scape |
2022-11-20 | Fix empty text in editor | rune-scape |
2022-11-18 | Fix cyclic references in GDScript 2.0 | Adam Scott |
2022-11-13 | GDScript compiler subclass bugfixes | Rune |
2022-09-24 | Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE | Rindbee |
2022-09-11 | Fix for recurring check in gdscript_cach.cpp | Voylin |
2022-07-07 | Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi... | bruvzg |
2022-05-20 | Add a new HashSet template | reduz |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-04-11 | Make FileAccess and DirAccess classes reference counted. | bruvzg |
2022-01-22 | GDScript cache crashfix. | K. S. Ernest (iFire) Lee |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-10 | Revert "Fix auto reload scripts on external change" | Rémi Verschelde |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-12-09 | Merge pull request #49473 from cptchuckles/fix-auto-reload-scripts | Rémi Verschelde |
2021-10-06 | GDScript: Set status on parsing steps beforehand | George Marques |
2021-09-11 | Avoid crash after a parsing error in GDScript | Pedro J. Estébanez |
2021-09-02 | Fix auto reload scripts on external change | Jonathan Gollnick |
2021-08-16 | Fix crash when failing to load script from cache | PouleyKetchoupp |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde |
2021-05-25 | Rename File::get_len() get_length() | Marcel Admiraal |
2021-05-17 | Make all file access 64-bit (uint64_t) | Pedro J. Estébanez |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-09-09 | GDScript: Fix MutexLock usage, fixes Clang 6 compat | Rémi Verschelde |
2020-08-23 | GDScript: Use pointer instead of references in cache | George Marques |
2020-08-17 | GDScript: Fix crash when superclass file is non-existent | George Marques |
2020-07-22 | Wrap up GDScript 2.0 base implementation | George Marques |
2020-07-20 | Add GDScript cache singleton | George Marques |