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Godot with FMOD integration
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gdscript_byte_codegen.cpp
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Author
2023-01-09
GDScript: Don't use the NIL address to hold return value of functions
George Marques
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-02
Optimizations for GDScript VM
Juan Linietsky
2022-12-01
GDScript: Fix subclass script path issues
rune-scape
2022-07-28
Merge pull request #63049 from Faless/mp/4.x_as_module
Rémi Verschelde
2022-07-27
Merge pull request #63325 from EIRTeam/typed_array_fix
Rémi Verschelde
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-22
Fix typed array returns returning the incorrect contained type
Álex Román Núñez
2022-06-27
GDScript: Fix setter being called in chains for shared types
George Marques
2022-05-12
Add a new HashMap implementation
reduz
2022-04-24
GDScript: Allow using self in lambdas
George Marques
2022-04-07
GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix
Aaron Franke
2022-04-06
GDScript: Add support for static method calls in native types
George Marques
2022-01-17
Merge pull request #55616 from cdemirer/master
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-04
Fix nested ternary-if codegen (#55582)
cdemirer
2021-10-08
Only emit typed member setters if safe to do so
David Sichma
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-13
Merge pull request #52323 from vnen/gdscript-singleton-interdependence-fix
Rémi Verschelde
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-01
GDScript: Fix loading of interdependent autoloads
George Marques
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-20
[Net] Single `rpc` annotation. "sync" no longer part of mode.
Fabio Alessandrelli
2021-06-18
GDScript: Fix setting type of operator return value
George Marques
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-05-26
GDScript: Use analyzer data to decide assignment conversion
George Marques
2021-05-17
Merge pull request #48793 from vnen/gdscript-fix-temp-type-adjust
Rémi Verschelde
2021-05-17
GDScript: Fix crash caused by uninitialized temp stack slots
George Marques
2021-05-16
GDScript: Add support for builtin static method calls
George Marques
2021-04-28
GDScript: Implement lambdas compilation and runtime
George Marques
2021-04-20
Merge pull request #47956 from vnen/gdscript-double-stack
Rémi Verschelde
2021-04-16
GDScript: Adjust type of temporaries when needed
George Marques
2021-04-14
GDScript: Pool temporary values by type on the stack
George Marques
2021-04-11
Fix type argument in is_builtin which was treated as an address
Julien Nguyen
2021-04-08
Reduce number of addressing modes in GDScript VM
George Marques
2021-04-05
Merge pull request #47569 from vnen/gdscript-typed-return
Rémi Verschelde
2021-04-05
GDScript: Properly validate return type
George Marques
2021-04-01
Merge pull request #46991 from madmiraal/rename-invert-reverse
Rémi Verschelde
2021-03-29
Add typed arrays to GDScript
George Marques
2021-03-21
Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-01-11
Merge pull request #44104 from nekomatata/coroutine-await-fix
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-17
Fix error when calling coroutine with await in _ready
PouleyKetchoupp
2020-12-16
Fix gdscript and operator
Brian Semrau
2020-12-15
Merge pull request #43890 from vnen/gdscript-builtin-functions-refactor
Rémi Verschelde
2020-12-02
Merge pull request #41773 from ThakeeNathees/default-argument-override-buf-fix
George Marques
2020-11-28
GDScript default argument override bug fix
Thakee Nathees
2020-11-26
GDScript: Improve handling of operators
George Marques
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