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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript_analyzer.h
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Commit message (
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Author
2021-08-18
GDScript: Fix issue when calling `new()` on its own
George Marques
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-04-28
GDScript: Implement lambdas compilation and runtime
George Marques
2021-04-28
GDScript: Add lambdas to the type analyzer
George Marques
2021-03-30
Move GDSript annotation application after type-checking
George Marques
2021-03-29
Add typed arrays to GDScript
George Marques
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-26
Merge pull request #43895 from vnen/gdscript-operators-fix
Rémi Verschelde
2020-11-26
GDScript: Improve handling of operators
George Marques
2020-11-26
GDScript: Give an error if dependency can't be parsed
George Marques
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-11
Array/Dictinoary no more reduced to array/dictionary variant
Thakee Nathees
2020-09-06
GDScript: parameter infer type bug fix
Thakee Nathees
2020-09-01
GDScript: Don't try to parse constant scripts that aren't valid
George Marques
2020-08-18
GDScript: Allow enum values to be set to constant expressions
George Marques
2020-08-01
[GDScript] Add static HashMap cleanup.
bruvzg
2020-07-22
Wrap up GDScript 2.0 base implementation
George Marques
2020-07-20
Added support for enums to be used as types in GDScript
George Marques
2020-07-20
Add warning checks in GDScript analyzer
George Marques
2020-07-20
Add new GDScript type checker
George Marques
2020-07-20
New GDScript tokenizer and parser
George Marques