Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz | |
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code | |||
2020-09-11 | Array/Dictinoary no more reduced to array/dictionary variant | Thakee Nathees | |
Fix: #41377 Fix: #20436 Fix: #41953 | |||
2020-09-06 | GDScript: parameter infer type bug fix | Thakee Nathees | |
Fix: #41772 | |||
2020-09-01 | GDScript: Don't try to parse constant scripts that aren't valid | George Marques | |
Since it's likely that they won't parse correctly. | |||
2020-08-18 | GDScript: Allow enum values to be set to constant expressions | George Marques | |
Also allow them to access previous values wihout referencing the enum. | |||
2020-08-01 | [GDScript] Add static HashMap cleanup. | bruvzg | |
2020-07-22 | Wrap up GDScript 2.0 base implementation | George Marques | |
2020-07-20 | Added support for enums to be used as types in GDScript | George Marques | |
2020-07-20 | Add warning checks in GDScript analyzer | George Marques | |
Reenable checking those when validating code. | |||
2020-07-20 | Add new GDScript type checker | George Marques | |
2020-07-20 | New GDScript tokenizer and parser | George Marques | |
Sometimes to fix something you have to break it first. This get GDScript mostly working with the new tokenizer and parser but a lot of things isn't working yet. It compiles and it's usable, and that should be enough for now. Don't worry: other huge commits will come after this. |