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path: root/modules/gdscript/gdscript_analyzer.cpp
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2020-08-12Merge pull request #41104 from vnen/gdscript-assignment-tidyGeorge Marques
Tidy up assignment operator check
2020-08-11Merge pull request #41055 from snichols/null-callee-fixRémi Verschelde
Fix crash with null callee
2020-08-08Merge pull request #40673 from ThakeeNathees/gdscript-op-eval-validationGeorge Marques
GDScript operator evaluation validation bug fix
2020-08-08Merge pull request #40951 from bruvzg/gds_cleanupGeorge Marques
[GDScript] Add static HashMap cleanup.
2020-08-08GDScript: Tidy up assignment operator checkGeorge Marques
The operator is already gathered by the parser, no need to do it again in the analyzer.
2020-08-06GDScript: unsafe arithmetic assignment bug fixThakee Nathees
Fix: #41051
2020-08-05Fixing null callee crash.Stephen Nichols
2020-08-03Merge pull request #40690 from ↵George Marques
ThakeeNathees/arithmetic-assign-type-check-bug-fix GDScript arithmetic assignment type check bug fix
2020-08-03Fixed tiny grammar issues in error messagesunknown
2020-08-01[GDScript] Add static HashMap cleanup.bruvzg
2020-07-29GDScript: Fix crash caused by inconsistent get_memberLyuma
2020-07-27GDScript: Fix crash on 'await' completionGeorge Marques
2020-07-26GDScript: "Object" datatype changed from BUILTIN to NATIVEThakee Nathees
Fix: #40656
2020-07-26GDScript arithmetic assignment type check bug fixedThakee Nathees
Fix: #40686
2020-07-24GDScript operator evaluation validation bug fixThakee Nathees
Fix: #40665
2020-07-22Wrap up GDScript 2.0 base implementationGeorge Marques
2020-07-20Reintroduce code completionGeorge Marques
2020-07-20Added support for enums to be used as types in GDScriptGeorge Marques
2020-07-20Add warning checks in GDScript analyzerGeorge Marques
Reenable checking those when validating code.
2020-07-20Add new GDScript type checkerGeorge Marques
2020-07-20New GDScript tokenizer and parserGeorge Marques
Sometimes to fix something you have to break it first. This get GDScript mostly working with the new tokenizer and parser but a lot of things isn't working yet. It compiles and it's usable, and that should be enough for now. Don't worry: other huge commits will come after this.