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Godot with FMOD integration
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Author
2022-12-18
Fix autoload subscript regression
rune-scape
2022-12-17
Fix outer class lookup
Adam Scott
2022-12-17
Fix inner class constant assignment
Adam Scott
2022-12-17
Merge pull request #70000 from rune-scape/find-more-classes
Rémi Verschelde
2022-12-16
Fix enum value regression
rune-scape
2022-12-16
Merge pull request #70131 from rune-scape/preload-type-regression
Rémi Verschelde
2022-12-16
Fixed GDScript crashed when two consecutive unary operators are analysed
stmSi
2022-12-15
Fix preload type regression
rune-scape
2022-12-15
GDScript: Fix built-in script and other `find_class` bugs
rune-scape
2022-12-15
Merge pull request #69471 from rune-scape/rune-out-of-order
Rémi Verschelde
2022-12-14
GDScript: Allow out of order member resolution
rune-scape
2022-12-12
Fix String type compatibility being too permissive
rune-scape
2022-12-11
Merge pull request #66733 from MewPurPur/unary-op-warnings
Rémi Verschelde
2022-12-11
Fix subscript of preloaded script
rune-scape
2022-12-10
Fix constant base typing in extended GDScript class
Adam Scott
2022-12-10
Merge pull request #69518 from rune-scape/rune-analyze-values
Rémi Verschelde
2022-12-10
Merge pull request #69467 from rune-scape/rune-subclass-script-path
Rémi Verschelde
2022-12-05
Unify String and StringName
rune-scape
2022-12-04
GDScript: preload should make native type
rune-scape
2022-12-02
Fix missing parent class name identifier crash
Adam Scott
2022-12-01
GDScript: Fix subclass script path issues
rune-scape
2022-12-01
Merge pull request #69423 from KoBeWi/parenture
Rémi Verschelde
2022-12-01
Merge pull request #68481 from dalexeev/gds-fix-dyn-arg-def-val
Rémi Verschelde
2022-12-01
Improve parent signature error
kobewi
2022-12-01
Fix unary op warnings never showing
VolTer
2022-11-27
GDScript: Avoid using `get_global_class_native_base`
rune-scape
2022-11-25
Merge pull request #69079 from adamscott/fix-singleton-scene-cyclic-load
Rémi Verschelde
2022-11-25
Fix singleton scene cyclic loading
Adam Scott
2022-11-24
Ensure class name is printed in STATIC_CALLED_ON_INSTANCE warning
clayjohn
2022-11-23
[godot#68977] Fix constants parameters
Adam Scott
2022-11-22
Merge pull request #68970 from Chaosus/gds_fix_lambda_signal
Rémi Verschelde
2022-11-22
Fix using signals in lambda functions
Yuri Rubinsky
2022-11-21
[godot#61386] Fix autoload scenes implicit types
Adam Scott
2022-11-18
Remove fix leftover that caused cyclic load issues
Adam Scott
2022-11-18
Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2
Rémi Verschelde
2022-11-18
Fix cyclic references in GDScript 2.0
Adam Scott
2022-11-17
Fix ability to overload "script" variable
ocean (they/them)
2022-11-13
GDScript compiler subclass bugfixes
Rune
2022-11-10
GDScript 2.0: Fix shift due to skip of non-constant default argument values
Danil Alexeev
2022-11-02
Merge pull request #68125 from kleonc/range-fix-single-arg-optimized-type-mis...
Rémi Verschelde
2022-11-02
Merge pull request #68040 from adamscott/fix-property-getter-return-type
Rémi Verschelde
2022-11-02
GDScript Fix type mismatch in optimized single arg `range`
kleonc
2022-10-31
Merge pull request #68065 from zCubed3/fix_min_max_crash
Rémi Verschelde
2022-10-31
Merge pull request #62695 from Spartan322/relax-constant-asserts
Rémi Verschelde
2022-10-30
Fix math utility functions crashing when invalid args passed
zCubed3
2022-10-29
[godot#68001] Fix property getter with custom return type
Adam Scott
2022-10-16
Clarified reason why a resource cannot be loaded.
João Martins
2022-10-14
Add STATIC_CALLED_ON_INSTANCE warning to highlight
clayjohn
2022-10-13
Implement RETURN_VALUE_DISCARDED warning in GDscript
clayjohn
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
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