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path: root/modules/gdscript/gdscript.h
AgeCommit message (Expand)Author
2023-01-21Merge pull request #71687 from reduz/support-script-class-name-in-efsRémi Verschelde
2023-01-21Support script global resource name in EditorFileSystemJuan Linietsky
2023-01-20Remove references to compiled GDScript in exportGeorge Marques
2023-01-07Resolve `GDScript::clear()` `heap-use-after-free` ASAN errorsAdam Scott
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-20Unify GDScriptAnalyzer in-editor and runtime autoload checksocean (they/them)
2022-12-15GDScript: Fix built-in script and other `find_class` bugsrune-scape
2022-12-01GDScript: Fix subclass script path issuesrune-scape
2022-11-18Fix cyclic references in GDScript 2.0Adam Scott
2022-11-13GDScript compiler subclass bugfixesRune
2022-10-25Fix built-in script path of GDScriptWei Guo
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-08-18Make `property_*_revert` methods multilevel and expose them for scriptingYuri Sizov
2022-07-29Swap arguments of ResourceSaver.save()kobewi
2022-07-26[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.Fabio Alessandrelli
2022-07-04Add support for documenting built-in annotationsYuri Sizov
2022-06-24GDScript: Use implicit method for @onready variablesGeorge Marques
2022-06-15Improve stack overflow error message in GDScript and VisualScriptHugo Locurcio
2022-05-20Add a new HashSet templatereduz
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-04-24GDScript: Allow using self in lambdasGeorge Marques
2022-04-06GDScript: Add support for static method calls in native typesGeorge Marques
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-03-27Add GDExtension support to Scriptreduz
2022-03-09Remove VARIANT_ARG* macrosreduz
2022-01-03Update copyright statements to 2022Rémi Verschelde
2022-01-02Improve editor template workflowfabriceci
2021-11-11Show built-in script names in the debuggerkobewi
2021-09-10Merge pull request #51456 from SaracenOne/super_init_fixGeorge Marques
2021-09-07[Net] Move multiplayer to core subdir, split RPCManager.Fabio Alessandrelli
2021-08-10Automatically call the _init function on base class if one does not exist.SaracenOne
2021-07-20[Net] Single `rpc` annotation. "sync" no longer part of mode.Fabio Alessandrelli
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-19Added support for scripts reporting multiple errors to ScriptTextEditorEric M
2021-06-13Fix slow load/save of scenes with many instances of the same scriptPedro J. Estébanez
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-01[Net] Refactor RPCs, remove RSETsFabio Alessandrelli
2021-05-05Highlight control flow keywords with a different colorHugo Locurcio
2021-04-28GDScript: Implement lambdas compilation and runtimeGeorge Marques
2021-02-11Improve resource load cachereduz
2021-02-08Initialize class/struct variables with default values in modules/Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-15Merge pull request #43890 from vnen/gdscript-builtin-functions-refactorRémi Verschelde
2020-12-08Constify ScriptLanguage.can_inherit_from_fileEmmanuel Leblond
2020-12-02Refactor DocData into core and editor (DocTools) partsThakee Nathees
2020-11-29Documentation generation for GDScriptThakee Nathees
2020-11-26GDScript: Refactor builtin functionsGeorge Marques
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-08-23GDScript: Properly resolve external inner classes from preloadGeorge Marques