Age | Commit message (Expand) | Author |
2021-11-11 | Show built-in script names in the debugger | kobewi |
2021-09-10 | Merge pull request #51456 from SaracenOne/super_init_fix | George Marques |
2021-09-07 | [Net] Move multiplayer to core subdir, split RPCManager. | Fabio Alessandrelli |
2021-08-10 | Automatically call the _init function on base class if one does not exist. | SaracenOne |
2021-07-20 | [Net] Single `rpc` annotation. "sync" no longer part of mode. | Fabio Alessandrelli |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-19 | Added support for scripts reporting multiple errors to ScriptTextEditor | Eric M |
2021-06-13 | Fix slow load/save of scenes with many instances of the same script | Pedro J. Estébanez |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez |
2021-06-01 | [Net] Refactor RPCs, remove RSETs | Fabio Alessandrelli |
2021-05-05 | Highlight control flow keywords with a different color | Hugo Locurcio |
2021-04-28 | GDScript: Implement lambdas compilation and runtime | George Marques |
2021-02-11 | Improve resource load cache | reduz |
2021-02-08 | Initialize class/struct variables with default values in modules/ | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-15 | Merge pull request #43890 from vnen/gdscript-builtin-functions-refactor | Rémi Verschelde |
2020-12-08 | Constify ScriptLanguage.can_inherit_from_file | Emmanuel Leblond |
2020-12-02 | Refactor DocData into core and editor (DocTools) parts | Thakee Nathees |
2020-11-29 | Documentation generation for GDScript | Thakee Nathees |
2020-11-26 | GDScript: Refactor builtin functions | George Marques |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-08-23 | GDScript: Properly resolve external inner classes from preload | George Marques |
2020-07-24 | Remove multilevel calls | George Marques |
2020-07-20 | Add warning checks in GDScript analyzer | George Marques |
2020-07-20 | New GDScript tokenizer and parser | George Marques |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-10 | fixed: saving gdscript with cyclic inheritance crash the editor | Thakee Nathees |
2020-05-05 | Fix object leaks caused by unfulfilled yields | Pedro J. Estébanez |
2020-04-21 | Add ability to bind typed arrays to script API | Juan Linietsky |
2020-04-20 | Exposed RenderingDevice to script API | Juan Linietsky |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-03-13 | Merge pull request #36599 from AndreaCatania/gen_rpc_data_export | Rémi Verschelde |
2020-03-08 | Refactor ScriptDebugger. | Fabio Alessandrelli |
2020-02-28 | Removed interactive loader, added proper thread loading. | Juan Linietsky |
2020-02-28 | Generates the rpc and rset info for exported GDScript. | Andrea Catania |
2020-02-26 | Reimplement Mutex with C++'s <mutex> | Pedro J. Estébanez |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-19 | GDScript: Remove self static reference and create one on calls | George Marques |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-15 | Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. | Juan Linietsky |
2020-02-12 | Optmized data sent during RPC and RSet calls. | Andrea Catania |
2020-01-15 | Keep a weak reference to orphan subclasses to reuse on class reload | ChibiDenDen |
2020-01-14 | Add fully_qualified_name for GDScript class | Dani Frank |
2020-01-09 | Add GDScript warning for standalone expression | George Marques |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-07-04 | Parse more informations for code completion | Geequlim |