index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
gdscript
/
gdscript.h
Age
Commit message (
Expand
)
Author
2020-04-21
Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-13
Merge pull request #36599 from AndreaCatania/gen_rpc_data_export
Rémi Verschelde
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-28
Generates the rpc and rset info for exported GDScript.
Andrea Catania
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-19
GDScript: Remove self static reference and create one on calls
George Marques
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-12
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-01-15
Keep a weak reference to orphan subclasses to reuse on class reload
ChibiDenDen
2020-01-14
Add fully_qualified_name for GDScript class
Dani Frank
2020-01-09
Add GDScript warning for standalone expression
George Marques
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-07-04
Parse more informations for code completion
Geequlim
2019-06-18
Unexpose subclasses of ResourceFormatLoader and -Saver
Rémi Verschelde
2019-06-03
Merge pull request #28099 from lupoDharkael/fix-completion
Rémi Verschelde
2019-05-20
Merge pull request #27886 from LeonardMeagher2/obj_to_string
Rémi Verschelde
2019-05-03
Allow overriding how scripted objects are converted to strings
Leonard Meagher
2019-05-01
Merge pull request #27676 from qarmin/small_fixes_2
Rémi Verschelde
2019-04-17
Don't allow class_name in built-in scripts
lupoDharkael
2019-04-16
Fix code completion not working with class_name
lupoDharkael
2019-04-15
GDScript: add variable shadowing warning
lupoDharkael
2019-04-05
Add support for type hints in non-default script editor templates
Hugo Locurcio
2019-04-04
Small fixes to static analyzer bugs
qarmin
2019-03-03
Add a dependency search mode for GDScript parser
George Marques
2019-01-10
Merge pull request #24877 from neikeq/issue-24280
Rémi Verschelde
2019-01-10
Fix properties being lost when reloading placeholder GDScript instance
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-11-27
Allow signal connecting even if script is invalid (only when compiled with to...
Juan Linietsky
2018-09-28
Fix warnings about wrong member initialization order [-Wreorder]
Rémi Verschelde
2018-09-27
Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr...
Rémi Verschelde
2018-09-15
Add GDScript slave keyword deprecation warning.
Fabio Alessandrelli
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-14
Add custom icons to script classes.
Will Nations
2018-08-14
Merge pull request #20583 from neikeq/issue-15371
Rémi Verschelde
2018-08-10
Added system for GDScript warnings
George Marques
2018-07-29
Fix case where exported properties value is lost
Ignacio Etcheverry
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-20
Add editor highlight for type-safe lines
George Marques
2018-07-20
Use type information to enable GDScript introspection
George Marques
2018-07-20
Add static type checks in the parser
George Marques
2018-07-15
Global class names (and GDScript support for it)
Juan Linietsky
[prev]
[next]