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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript.h
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Author
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-15
Merge pull request #43890 from vnen/gdscript-builtin-functions-refactor
Rémi Verschelde
2020-12-08
Constify ScriptLanguage.can_inherit_from_file
Emmanuel Leblond
2020-12-02
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-11-29
Documentation generation for GDScript
Thakee Nathees
2020-11-26
GDScript: Refactor builtin functions
George Marques
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-08-23
GDScript: Properly resolve external inner classes from preload
George Marques
2020-07-24
Remove multilevel calls
George Marques
2020-07-20
Add warning checks in GDScript analyzer
George Marques
2020-07-20
New GDScript tokenizer and parser
George Marques
2020-07-10
Add override keywords.
Marcel Admiraal
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-10
fixed: saving gdscript with cyclic inheritance crash the editor
Thakee Nathees
2020-05-05
Fix object leaks caused by unfulfilled yields
Pedro J. Estébanez
2020-04-21
Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-13
Merge pull request #36599 from AndreaCatania/gen_rpc_data_export
Rémi Verschelde
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-28
Generates the rpc and rset info for exported GDScript.
Andrea Catania
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-19
GDScript: Remove self static reference and create one on calls
George Marques
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-12
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-01-15
Keep a weak reference to orphan subclasses to reuse on class reload
ChibiDenDen
2020-01-14
Add fully_qualified_name for GDScript class
Dani Frank
2020-01-09
Add GDScript warning for standalone expression
George Marques
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-07-04
Parse more informations for code completion
Geequlim
2019-06-18
Unexpose subclasses of ResourceFormatLoader and -Saver
Rémi Verschelde
2019-06-03
Merge pull request #28099 from lupoDharkael/fix-completion
Rémi Verschelde
2019-05-20
Merge pull request #27886 from LeonardMeagher2/obj_to_string
Rémi Verschelde
2019-05-03
Allow overriding how scripted objects are converted to strings
Leonard Meagher
2019-05-01
Merge pull request #27676 from qarmin/small_fixes_2
Rémi Verschelde
2019-04-17
Don't allow class_name in built-in scripts
lupoDharkael
2019-04-16
Fix code completion not working with class_name
lupoDharkael
2019-04-15
GDScript: add variable shadowing warning
lupoDharkael
2019-04-05
Add support for type hints in non-default script editor templates
Hugo Locurcio
2019-04-04
Small fixes to static analyzer bugs
qarmin
2019-03-03
Add a dependency search mode for GDScript parser
George Marques
2019-01-10
Merge pull request #24877 from neikeq/issue-24280
Rémi Verschelde
2019-01-10
Fix properties being lost when reloading placeholder GDScript instance
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
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