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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript
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gdscript.cpp
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Author
2022-09-24
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
Rindbee
2022-09-12
Fix last_modified_time on scripts
Yuri Rubinsky
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-10
Fix script documentation method argument default values
Xwdit
2022-08-03
Removed faulty function update after get_property_list.
Hristo Stamenov
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
Move editor paths into the EditorPaths class
Aaron Franke
2022-07-28
Merge pull request #63049 from Faless/mp/4.x_as_module
Rémi Verschelde
2022-07-28
fix(gdscript): Fix out of bounds crash after reloading member variables
Antonio Dell'Annunziata
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-24
Fix missing method qualifiers in script doc
Xwdit
2022-07-22
Don't print redundant errors when parsing GDScript
Dallon Feldner
2022-07-15
Fix grouping annotations displayed in document
Xwdit
2022-07-12
Remove unused hints
kobewi
2022-07-07
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi...
bruvzg
2022-06-24
GDScript: Use implicit method for @onready variables
George Marques
2022-06-24
GDScript: Don't add implicit constructor to the list of functions
George Marques
2022-06-17
Make enum/constant binds 64-bit.
bruvzg
2022-06-15
Add a null checking to `GDScript::_super_implicit_constructor`
Yuri Rubinsky
2022-06-15
Merge pull request #57513 from trollodel/gdscript_get_propertyinfo_classname
George Marques
2022-05-26
Merge pull request #59943 from jordigcs/gdscript_warning_enums
Rémi Verschelde
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-17
Merge pull request #55134 from KoBeWi/script_pillow_or_something
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-22
improved error msg for gdscript load_source_code
ShimmyShaman
2022-04-12
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-06
GDScript: Add support for static method calls in native types
George Marques
2022-04-06
Add enum values (Ignore, Warn, Error) to GDScript warnings
jordi
2022-03-31
Fix some issues found by clang sanitizers.
bruvzg
2022-03-23
Restrict the condition when checking if a script is a template
fabriceci
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-03-02
Fix debugger not opening built-in scripts
kobewi
2022-02-07
[Net] Implement GDScript custom RPC callable.
Fabio Alessandrelli
2022-02-04
Highlight "namespace" as a GDScript keyword in the syntax highlighter
Hugo Locurcio
2022-02-04
String: Add contains().
Anilforextra
2022-02-01
Allow setting the PropertyInfo class_name from GDScript
trollodel
2022-01-13
Merge pull request #56268 from KoBeWi/🚗complete_setters
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Improve editor template workflow
fabriceci
2021-12-27
Remove autocomplete_setters_and_getters setting
kobewi
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-19
Always soft-reload scripts
kobewi
2021-11-11
Show built-in script names in the debugger
kobewi
2021-11-08
Merge pull request #54118 from Pineapple/dont-ignore-type-mismatch-in-setter-...
Rémi Verschelde
2021-11-03
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
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