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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript.cpp
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2020-10-01
Merge pull request #41829 from RandomShaper/fix_40353
Rémi Verschelde
2020-09-26
Avoid infinite loop in GDScript at shutdown
Pedro J. Estébanez
2020-09-10
Ensure cyclic dependencies between scripts are broken at exit
Pedro J. Estébanez
2020-09-06
Avoid warning about harmless unfulfilled yields
Pedro J. Estébanez
2020-08-23
GDScript: Use pointer instead of references in cache
George Marques
2020-08-18
GDScript: Add script to cache on reload
George Marques
2020-07-24
Remove multilevel calls
George Marques
2020-07-22
Wrap up GDScript 2.0 base implementation
George Marques
2020-07-20
Reintroduce code completion
George Marques
2020-07-20
Add warning checks in GDScript analyzer
George Marques
2020-07-20
Add GDScript cache singleton
George Marques
2020-07-20
New GDScript tokenizer and parser
George Marques
2020-07-14
Revert "Include gdscript warning name in the warning message."
Ryan Roden-Corrent
2020-07-06
Include gdscript warning name in the warning message.
Ryan Roden-Corrent
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
fixed: saving gdscript with cyclic inheritance crash the editor
Thakee Nathees
2020-05-05
Fix object leaks caused by unfulfilled yields
Pedro J. Estébanez
2020-05-03
Merge pull request #32534 from Xrayez/fix-dict2inst-init
Rémi Verschelde
2020-05-01
Merge pull request #38105 from AndreaCatania/AndreaCatania-patch-2
Fabio Alessandrelli
2020-04-30
Make `dict2inst` to work with arbitrary `_init` parameters
Andrii Doroshenko (Xrayez)
2020-04-22
Removed noisy ERR check from Multiplayer API.
Andrea Catania
2020-04-21
Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-13
Merge pull request #36599 from AndreaCatania/gen_rpc_data_export
Rémi Verschelde
2020-03-13
Merge pull request #36723 from AndreaCatania/fix-rset
Rémi Verschelde
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-02
Fixed rset method for gdscript and visual script
Andrea Catania
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-28
Generates the rpc and rset info for exported GDScript.
Andrea Catania
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-19
GDScript: Remove self static reference and create one on calls
George Marques
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-13
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-02-12
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-01-16
Merge pull request #35218 from bojidar-bg/26691-parse-error-errors
Rémi Verschelde
2020-01-16
Fix errors raised when showing parse errors in the editor
Bojidar Marinov
2020-01-15
Keep a weak reference to orphan subclasses to reuse on class reload
ChibiDenDen
2020-01-09
Add GDScript warning for standalone expression
George Marques
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-13
GDScript: Convert values when setting member variables
George Marques
2019-12-11
Disable GDScript warning for unused class variable by default
George Marques
2019-11-27
Document how to bypass the unused argument/variable warning in message
Hugo Locurcio
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