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Godot with FMOD integration
RayHammer
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2023-01-31
Merge pull request #72444 from reduz/fix-global-class-parsing
Rémi Verschelde
2023-01-31
Fix global script class parsing.
Juan Linietsky
2023-01-31
GDScript: Fix issues with typed arrays
Dmitrii Maganov
2023-01-28
GDScript: Avoid calling non-static methods on native classes
George Marques
2023-01-25
GDScript: Allow constant expressions in annotations
Danil Alexeev
2023-01-21
Merge pull request #71687 from reduz/support-script-class-name-in-efs
Rémi Verschelde
2023-01-21
Support script global resource name in EditorFileSystem
Juan Linietsky
2023-01-20
Remove references to compiled GDScript in export
George Marques
2023-01-12
Add default virtual `gdscript://` path to `GDScript` instances
Adam Scott
2023-01-07
Resolve `GDScript::clear()` `heap-use-after-free` ASAN errors
Adam Scott
2023-01-06
Merge pull request #68429 from KoBeWi/PropertySettings
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-03
Merge pull request #70503 from rune-scape/inner-class-docs
Rémi Verschelde
2022-12-23
Inner classes get their docs back
rune-scape
2022-12-20
Unify GDScriptAnalyzer in-editor and runtime autoload checks
ocean (they/them)
2022-12-17
Merge pull request #70000 from rune-scape/find-more-classes
Rémi Verschelde
2022-12-15
GDScript: Fix built-in script and other `find_class` bugs
rune-scape
2022-12-15
Fix `GDScript::_get_gdscript_from_variant()` crash
Adam Scott
2022-12-11
Add GDScript member initializer implicit type conversion
ocean (they/them)
2022-12-11
Add PropertyInfo overload for GLOBAL_DEF
kobewi
2022-12-10
Remove debug macro for GDScriptLanguage script_list
Adam Scott
2022-12-10
Merge pull request #69467 from rune-scape/rune-subclass-script-path
Rémi Verschelde
2022-12-06
Move GDScript uninitialization to `GDScriptLanguage::finalize()`
Adam Scott
2022-12-01
GDScript: Fix subclass script path issues
rune-scape
2022-11-18
Fix cyclic references in GDScript 2.0
Adam Scott
2022-11-13
GDScript compiler subclass bugfixes
Rune
2022-10-25
Fix built-in script path of GDScript
Wei Guo
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-04
GDScript/C#: Tweak error message for invalid script type for object
Rémi Verschelde
2022-09-24
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
Rindbee
2022-09-12
Fix last_modified_time on scripts
Yuri Rubinsky
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-10
Fix script documentation method argument default values
Xwdit
2022-08-03
Removed faulty function update after get_property_list.
Hristo Stamenov
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
Move editor paths into the EditorPaths class
Aaron Franke
2022-07-28
Merge pull request #63049 from Faless/mp/4.x_as_module
Rémi Verschelde
2022-07-28
fix(gdscript): Fix out of bounds crash after reloading member variables
Antonio Dell'Annunziata
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-24
Fix missing method qualifiers in script doc
Xwdit
2022-07-22
Don't print redundant errors when parsing GDScript
Dallon Feldner
2022-07-15
Fix grouping annotations displayed in document
Xwdit
2022-07-12
Remove unused hints
kobewi
2022-07-07
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi...
bruvzg
2022-06-24
GDScript: Use implicit method for @onready variables
George Marques
2022-06-24
GDScript: Don't add implicit constructor to the list of functions
George Marques
2022-06-17
Make enum/constant binds 64-bit.
bruvzg
2022-06-15
Add a null checking to `GDScript::_super_implicit_constructor`
Yuri Rubinsky
2022-06-15
Merge pull request #57513 from trollodel/gdscript_get_propertyinfo_classname
George Marques
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