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path: root/modules/gdscript/gd_tokenizer.h
AgeCommit message (Expand)Author
2017-07-23Make GDScript allow some keywords as identifiersBojidar Marinov
2017-05-27GDScript: Use "is" keyword for type checking.Andreas Haas
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-28Inf and NaN support added to GDScript.Saracen
2017-01-20made _ a special token in GDScriptkarroffel
2017-01-14Merge pull request #6845 from karroffel/masterJuan Linietsky
2017-01-11pattern matching: implemented parserKarroffel
2017-01-08-Fix bugs related to PoolVector crashesJuan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-08-27Adds enums to GDScriptBojidar Marinov
2016-08-19Brand new networked multiplayerJuan Linietsky
2016-01-02PI is now a built-in constant, fixes #2134Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29-add breakpoint statement to ease with debugging, closes #3165reduz
2015-12-28- added 'onready' keyword to gdscript. Defers initialization of member variab...reduz
2015-06-24added ability to define signals in scriptJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-12-16New Code CompletionJuan Linietsky
2014-11-02Bug FixesJuan Linietsky
2014-10-27-Much improvement to baked light bakerJuan Linietsky
2014-09-153D Physics Rework, Other StuffJuan Linietsky
2014-02-25-scripts are converted to bytecode on exportJuan Linietsky
2014-02-24-moved script to modulesJuan Linietsky